Master of Design for Performance
- CRICOS Code: 085429A
What will I study?
Gain an introduction to the theory and process of designing sets and costumes for live performance. A range of approaches will be explored through considering current and historical thinking about the role of design play in live performance and applying these ideas in a series of studio-based projects.
Design realisation and collaboration
Take on practical workshops, and group projects, developing skills in collaboration and design realisation. Collaborators may include other designers, directors, animators, choreographers and cinematographers.
Design realisation and communication
Develop the fundamental skills and techniques for documenting and communicating designs for stage and screen including, model making, concept drawing, perspective drawing, technical drawing and CAD drafting.
Performance research approaches
Gain an understanding of historic and current performance practice, research methods, including practical experience in locating resources (local and global) for specific inquiries. Visiting practitioners will also discuss their philosophies and approach.
Graphics for stage and screen
Develop skills in utilising computer-based graphics software to communice design concepts as well as producing items for actual use including, printed properties and screen graphics.
Gain an understanding of designing in your specialist area: live performance or screen-based media. The investigation may include an internship on a professional production if this aligns with the desired outcomes of the project.
Professional practise and Self promotion
Through a series of guest lectures and projects, gain a deeper understanding of the industry they are about to enter. And learn how to promote yourself to gain employment. Gain a deeper understanding of the funding bodies and organisations that support the stage and screen industries and consider how they might utilise these through applying for funding and other forms of support.