Master of Design for Performance
- CRICOS Code: 085429A
What will I study?
24 months full-time or 48 months part-time.
This is a 200 credit point program.
Subjects in focus
Gain an introduction to the theory and process of design for live performance. A range of approaches will be explored through considering current and historical thinking about the role design plays in live performance, developing your conceptual skills and applying these in a series of studio-based projects.
Design Realisation and Collaboration
Take on practical workshops and group projects, developing skills in collaboration and design realisation. Collaborators may include other designers, directors and choreographers.
Design Documentation and Communication
Develop the fundamental skills and techniques for documenting and communicating designs for stage including, model making, perspective drawing, digital visualisation and CAD drafting.
Performance and Research Approaches
Gain an understanding of historic and current performance practice in context and develop your research skills, including practical experience in locating resources (local and global) for specific inquiries. Visiting practitioners will also discuss their philosophies and approach.
Graphics for Stage and Screen
Develop skills in utilising computer graphics software to communicate design concepts and produce items for actual use on stage including printed props and on-screen graphics.
Gain an understanding of design in your specialist area: live performance or screen. The investigation may include an internship on a professional production, attachment to a practicing designer or research into the industry you are preparing to enter.
Through a series of guest lectures and projects, gain a deeper understanding of the industry you are about to enter. Learn how to promote yourself to gain employment, fund your own practice and develop the skills you will need to manage a successful career.