Bachelor of Fine Arts (Design and Production)
- CRICOS Code: 093586K
- VTAC Code: 3800638961
- International VTAC Code: 3800638963
What will I study?
The program offers you two majors to choose from: Technical or Design. Each major enables specialisation in a range of professional roles.
This major includes specialisations in:
- Stage management
- Lighting (technology and management)
- Sound (technology and management)
- Costume (construction and management)
- Set and properties (construction and management)
This major includes specialisations in:
- Lighting design (live performance)
- Sound design (live performance)
- Costume design (live performance)
- Set design (live performance)
- Costume design (film and television)
- Production design (film and television)
Both majors provide you with the opportunity to explore and develop foundation skills in all specialist areas through a common first semester. As you progress through the degree you will increase focus on your area of interest and hone your skills in your chosen specialisation.
Explore this course
Explore the subjects you could choose as part of this degree.
- Introduction to Production Processes12.5
Introduction to Production Processes
Introduction to production processes is designed to give first year students an understanding of the process of creating a live performance across all roles. It covers performance technology, stage management, design realisation and how they inter-relate. The subject involves seminars with students across all majors of the BFA (Production). The seminars cover the production process from concept to creation, looking at each different area – Costume, Stage Management, Lighting, Design, Sound and Workshop. Also included is the study of Occupational, Health and Safety and how this is implemented in Performing Arts practice. Risk management processes are investigated so students gain an understanding of the legal requirements when at work and how to manage any associated risks. Students will be required to attend one professional performance during the semester.
- Performing Arts Practice 1A12.5
Performing Arts Practice 1A
This subject is delivered via 3 modules - Module One: Theatre Skills; Module Two: Practical Project and Module Three: Studio-Based Practice.
Students will be instructed a range of required skills and processes commonly expected of all production personnel. Class will take the form of lecture/demonstrations followed by individual or group, practical tasks. Topic covered will including, a “typical” production process, safety practices, plan reading, theatre etiquette and terminology, markup techniques, props table setup, electrical safety, LX rigging, mechanist skills theatre safety and manual handling
This module will provide students with an opportunity to collaborate in the realising of a performance piece. The first year cohort will be divided into groups of approximately 4-6 people and provided with a stimulus. Each group will work in a collegial and collaborative manner to devise a response to the stimulus with an outcome that can that will be viewed by an audience of their peers.
Studio-Based Practice assigned to a project within a variety of roles offered.
The module will enable students to be assigned to a practical studio based project in a designated minor role to assist with the development, application and/or design of a practical element that relates to their major, within the context of a studio-based project.
- Creative Collaborations 112.5
Creative Collaborations 1
Through a series of lectures and in-class workshops, students will learn fundamental creative and interpersonal skills that form the building blocks of a successful collaboration in performance creation. Some of the key areas that will be covered include: How ideas are generated in response to a text; How production elements can be employed to enhance a performance; How to collaborate effectively as a member or leader of a team; Effective communication in a team; Elements of design; and Creative problem solving.
- Artefact and Performance 112.5
Artefact and Performance 1
This subject will introduce students to significant objects, performance texts, ideas and artefacts in the history of world art, design and performance leading up to and including modernism. Each week in the lectures, a performance text and artefacts will be examined in detail both in their original contexts and within the context of the contemporary world. In the tutorials, students will be challenged to develop critical and analytical skills both individually and in groups through the examination of further examples through presentations and submitted papers.
This subject includes an embedded program in academic literacy skills of analysis, discussion, essay writing, research and information retrieval.
- Design Realisation 1B25
Design Realisation 1B
This subject will be delivered via three modules.
Module One: Workshop Skills
Module Two: Costume Skills
Module Three: Visual Communication Skills
In this workshop module, students will be introduced to methods of research, concept development, structural design, common construction materials, documentation and planning for construction. Classes will take the form of lecture/demonstrations and practical sessions examining common carpentry and metalworking techniques. Students will apply learnt skills to develop and realize a scenic element/s as defined by a detailed brief.
In this costume module the students will be introduced to the skill of flat pattern making and basic garment construction using a number of different pieces of equipment. They will also be introduced to the History of Costume.
This visual communication module introduces the student to the range of methods available in communicating their design ideas. The module includes hand technical drawing, observational drawing, perspective technique, costume rendering in various mediums (water colour, gouache, collage) and model making techniques required to communicate the student’s design ideas to other members of a creative team.
- Stage Management Techniques 125
Stage Management Techniques 1
This subject will be delivered via 3 modules. - Module One: Stage Management Skills; Module Two: Audio Skills; Module: Three: Lighting Skills
Students will be taught the basic skills and techniques required for the role of a stage manager. This includes an understanding of basic technical equipment as well as a sound knowledge of the stage management role and necessary documentation and communication skills required.
Students will be taught the sequential process of the SM role in creating a performance.
Students build a prompt copy from a supplied script. They will learn about and create the necessary documentation and communication skills a stage manager uses in their role.
This module will introduce the student to Audio in Performance. Students will be introduced to Audio equipment types and difference, safe use of audio equipment, how to operate and maintain audio equipment, and the audio system (power and signal distribution to control equipment).
Module 3 will introduce the student to Lighting in Performance. Students will be introduced to the historical context of lighting, equipment types and difference, safe use of lighting equipment, how to operate and maintain lighting equipment, and the lighting system (power distribution to control equipment).
- Performance Technology 1B25
Performance Technology 1B
Performance Technology 1B is an introduction to Audio, Lighting and Vision Systems for live performance. This course is designed to build the foundation knowledge required to prepare students for the professional roles in live performance. Among other elements students will be introduced to; historical context, equipment types and difference, safe use of equipment, how to operate and maintain equipment, and system design (power and signal distribution through to control equipment). Performance Technology 1B is the first step to a full understanding of the importance of technology in today’s modern performance environment. This subject will be delivered via 3 Modules - Module One: Audio Skills; Module Two: Lighting Skills; Module Three: Vision Systems
This module will introduce the student to Audio in Performance. Students will be introduced to the historical context of Audio, equipment types and difference, safe use of audio equipment, how to operate and maintain audio equipment, and the audio system (power and signal distribution to control equipment).
Module 2 will introduce the student to Lighting in Performance. Students will be introduced to the historical context of lighting, equipment types and difference, safe use of lighting equipment, how to operate and maintain lighting equipment, and the lighting system (power distribution to control equipment).
Module 3 will introduce the student to Vision Systems in Performance. Students will be introduced to the historical context of Vision Systems, equipment types and difference, safe use of vision system equipment, how to operate and maintain equipment, and the vision system (power and signal distribution to control equipment).
- Performing Arts Practice 1B (DR)12.5
Performing Arts Practice 1B (DR)
This subject will utilize a group project assignment. The groups will be allocated a prescribed text based stimulus and will be expected to create an environment that includes a human figure costumed and some set elements in response.
The project will involve a research component relating to and expanding the dramaturgy studies completed in semester 1
The project should allow students to demonstrate skills they are acquiring in Design Realisation 1
Students will work in teams to create a small vignette based on a prescribed stimulus. Students will apply research and articulation skills to develop a vignette design and then realise this design using elements of costume and scenery. The subject will be taught through a series of lectures, tutorials and practical labs.
- Performing Arts Practice 1B (PT)12.5
Performing Arts Practice 1B (PT)
This subject introduces students to the production of live performances by observing professionals and by working on an internal production. It will be delivered via two modules: Professional Development and Production Practice.
Students will be shown examples of production processes. The examples can be experienced either by visits to professional companies during a production cycle, or guest speakers, as well as internal seminars.
Students work in a crewing capacity on a production. The module introduces the student to the complexity of the production process and the collaborative nature of the work. These roles can include but are not limited to – mechanist; lighting crew and sound crew.
- Design Realisation 2A25
Design Realisation 2A
This subject is an extension of skills taught in Design Realisation 1. It is divided into 3 modules.
Module 1 Costume Skills 2A
In this module the students should be introduced to the historical development of clothing through a variety pattern making techniques. They should start to explore different fabrics and how they are used in costume construction. The students then should complete a costume project, combining these two areas of study.
Module 2 Props Making Skills 2A
In this module students should explore materials and techniques used in prop making for the entertainment industry. Students should complete a series of short practical exercises using common prop making materials and techniques. Students should then apply these learnt skills to conceive and realize a prop item as defined by a detailed brief.
Module 3 Design Skills 2A
In this module student should develop their skills in model making, rendering and drafting in response to a dramatic text. The students are introduced to the concept of text analysis and dramaturgy and through a series of demonstrative workshops develop both a research based and a reimagined response for character and environment appropriate to that text.
- Stage Management Techniques 2A25
Stage Management Techniques 2A
This subject builds on the student’s studies in Stage Management Techniques 1B
It concentrates on the skills and techniques required to progress from the role of Assistant Stage Manager to that of a Stage Manager who can ‘call’ a show. Students will be given opportunities to observe professional Stage Managers ‘show calling’ in performance and be able to reflect on how this compares to their own practice.
- Performance Technology 2A25
Performance Technology 2A
This subject should build on the basic skills developed in Performance Technology 1B. The new module Software in Theatre should be introduced to guide students in the use of CAAD tools in theatrical context for drawing plans, schematics and 3d modelling
- Performing Arts Practice 2A (DR)12.5
Performing Arts Practice 2A (DR)
This subject is an extension of skills taught in Performing Arts Practice 1B
Students will be assigned to either the costume workroom or set and props workshop for a semester to assist in the realisation of elements for VCA productions. Students will work collaboratively with their peers with supervision from both professional and academic staff. Students will be given the opportunity to develop their realisation skills through practical project assignments.
- Performing Arts Practice 2A (PT)12.5
Performing Arts Practice 2A (PT)
This subject should build on the basic skills developed in Performing Arts Practice 1. Progressing on from introduction and foundation studies, students will be introduced to the team roles working on a variety of production in a variety of positions.
- Performing Arts Practice 2A (SM)12.5
Performing Arts Practice 2A (SM)
This subject should build on the basic skills developed in Performing Arts Practice 1B. Progressing on from foundation studies, students will be introduced to the management and team leadership roles. The assigned project could be on campus or it could be with an industry partner as field work.
- Concepts and Creativity 2 (Production)12.5
Concepts and Creativity 2 (Production)
This subject provides the students with a context for understanding contemporary performing arts practice by introducing them to a broad cultural and historic perspective of creative endeavour including but not limited to visual art, architecture and performance in all forms.
This subject includes an embedded program in academic literacy skills of analysis, discussion, essay writing, research and information retrieval.
- Design Realisation 2B25
Design Realisation 2B
Module 1 Costume Skills 2B
In this module the students should build on their knowledge gained in Design Realisation 2A. Further understanding and extending on their knowledge of fabrics incorporating fabric treatments. The introduction to the history and development of the male costume and learning applicable construction techniques by constructing a garment.
Module 2 Scenic Art and Art Finishing Skills
In this module, students should investigate the theory and practice of scenic art through a series of lectures and short practical technique tasks. Students will then apply the acquired practical skills and technical knowledge to the realization of a scenic art project as defined by a detailed brief.
Module 3 Design Skills 2B
In this module student are introduced to the skill of computer aided drafting gaining a hands-on understanding of the Vectorworks program through a series of lecture demonstrations. Students should also continue to develop their model making, rendering and articulation skills through a series of intensive projects focussing on character, light and vision and music based performance.
- Stage Management Techniques 2B12.5
Stage Management Techniques 2B
This subject builds further on the students understanding of higher management roles within the performing arts industry including touring companies. This will include production scheduling, budget control, contract writing, technical crew management, risk management and documentation. Students will look at Production Management roles across a range of production styles and genre.
- Performance Technology 2B25
Performance Technology 2B
This subject should build on the core skills developed in Performance Technology 2A. The new module Electrics in Theatre should introduce students to electrical OH&S, electrical componentry, soldering, fault finding, and generic simple maintenance.
- Performing Arts Practice 2B (DR)12.5
Performing Arts Practice 2B (DR)
This is the subject where the students should get the opportunity of practical experience and observation within the costume or workshop production workshops assisting with the creation of sets, props and or costumes utilising Design Realisation skills learnt in Performing Arts Practice 2A. (The students should be assigned to alternative area of study from that of 2A)
- Performing Arts Practice 2B (PT)12.5
Performing Arts Practice 2B (PT)
This subject should build on the basic skills developed in Performing Arts Practice 2A. Progressing on from introduction and foundation studies, students will be introduced to the management and minor team leadership roles. The student should be assigned to a role within another module or performance style.
- Performing Arts Practice 2B (SM)25
Performing Arts Practice 2B (SM)
This subject should build on the basic skills developed in Performing Arts Practice 2A. Progressing on from foundation studies, students will be introduced to the management and team leadership roles. The assigned project could be on campus or it could be with an industry partner as field work.
- Concepts and Creativity 3 (Internship)12.5
Concepts and Creativity 3 (Internship)
This subject involves completion of a minimum of 180 hours internship with an approved partner organization or individual artist. Internships provide opportunities for integrating, academic learning, employability skills and attributes and an improved knowledge of organisations, workplace culture and career pathways.
The internship is supported by individual tutorials, designed to introduce workplace culture and strategies for developing, identifying and articulating employability skills and attributes and linking them to employer requirements. The internship should draw on specific discipline skills associated with the course of enrolment. Pre-placement seminars will include career development and planning, portfolio development, self-assessment, reflexivity, and professional communication skills.
- Design Realisation 3A25
Design Realisation 3A
Module 1 Design
Students will develop a design concept for a large-scale theatrical production utilising research into the text. Students will apply skills learnt in Design Realisation 2B to produce a series of design artefacts (Model, plans, renderings) to illustrate their concept and will present their ideas to their peers.
Module 2 Costume
This module enables students to expand and develop knowledge introduced in Design Realisation 2B (Costume). At the end of this module the students should have developed an ability to undertake costume construction research, have a basic understanding of a specific period of pattern making techniques, a rudimentary knowledge of toile construction and have developed an ability to interpret a costume design through pattern making into a 3D form.
Module 3 Props
Students produce a folio work demonstrating their ability to conceive, document, manage and realise a significant prop from a defined brief. Students will apply skills learnt in Design Realisation 2A and B and expand on these skills through further research and specific skill acquisition as required by their design concept.
- Design Realisation 3B18.75
Design Realisation 3B
This subject expands on the knowledge and skills acquired in Design Realisation 3A allowing students to research and develop a project based on a specified theme and to realise an element of that project in accordance with their area of specialization. Students will have the opportunity to work intensively on a theoretical design culminating in a comprehensive design portfolio. Documentation from this portfolio will then be used to realise one or more costume, scenery or prop elements for the design.
- Performing Arts Practice 3A (DR)12.5
Performing Arts Practice 3A (DR)
This is the subject where creative and technical knowledge and experience gained over the previous two years is tested and consolidated in a practical environment. Through negotiation involving career planning, students are assigned a project. The students will be given project guidelines and parameters that pertain to their role and the scope of their project. The student could be supervised and mentored by both academic and professional staff during this process. Regular tutorials will be held to ensure the student’s needs are met and this project will conclude with a feedback session which would enable to students to give considered responses to their learning outcomes.
- Performing Arts Practice 3B (DR)18.75
Performing Arts Practice 3B (DR)
This subject expands creative and technical knowledge and experience gained over the previous two and a half years by placing the student in a key position in a practical environment. Through negotiation involving career planning, students are assigned a project specific to their individual learning plan. The students will be given project guidelines and parameters that pertain to their role and the scope of the project. The student could be supervised and mentored by both academic and professional staff during this process. Regular tutorials will be held to ensure the student’s needs are met and this project will conclude with a feedback session which would enable the students to give considered responses to their learning outcomes.
- Performance Technology 3A12.5
Performance Technology 3A
This subject will be delivered in the form of an intensive design lab to facilitate the understanding and importance of collaboration with creative team members in the realisation of Performance Technology design concepts.
Each week students will work in collaborative teams (a lighting designer, audio designer and vision designer) to develop a Design Concept Document (DCD) from a provided stimulus (script, audio etc.). The students will be guided through the process of creating a (DCD) by VCA staff and professional designers and or weekly guest lecturers.
Each student group will produce a single unified Design Concept Document incorporating inspirational/aspirational audio, images and video to represent the design.
- Performance Technology 3B12.5
Performance Technology 3B
This subject will be delivered in the form of an intensive design lab to further facilitate the understanding and importance of collaboration with an Artistic Director (AD) in the realisation of design concepts. Students will be given a stimulus from a guest artistic director which they are to familiarise themselves with before attending class. The students will collaborate with the AD to create a Design Concept Document (DCD). Each week students will work in collaborative teams (a lighting designer, audio designer and vision designer) to develop a DCD. Each student group will produce a single unified Design Concept Document incorporating inspirational/aspirational audio, images and video to represent the design; the design concept will be presented to the AD.
- Performing Arts Practice 3 (PT)50
Performing Arts Practice 3 (PT)
This subject combines both lecture and practical studio based teaching and learning. Students will be assigned a variety of different roles over the course of the year on supported entertainment productions. These roles will have various levels of responsibility and leadership. By the end of the year students must attain 100% score by combining various roles. Minimal (e.g. operator) 30%, Intermediary ( for example head electrician or sound system designer) 40%, Principal (designer) 60%. There will be a weekly three-hour production tutorial and staff will mentor all students throughout the process of mounting a production.
- Performing Arts Practice 3 (SM)50
Performing Arts Practice 3 (SM)
This subject is an extension of the practical skills taught in Performing Arts Practice 2B (SM) Performing Arts Practice 3 (SM) is the subject where creative and technical knowledge and experience gained over the previous two years is tested and consolidated in a practical performance environment. The students will be assigned to at least 2 senior management positions during the year in a variety of performance projects. They will be expected to take on the leadership role required to manage these projects and to document the processes within the professional standard indicated.
- Professional Pathway Investigation A12.5
Professional Pathway Investigation A
This subject is an extension of the practical skills taught in Stage Management Skills 2B. It includes detailed analysis of the work of current practising professionals in the areas of Company and Production Management within different theatrical genres. It concentrates on the relationships necessary to start and build a career and the various pathways available Locally, Nationally and Internationally.
- Professional Pathway Investigation B12.5
Professional Pathway Investigation B
This subject is an extension of the practical skills taught in Professional Pathways A The students will analyse their possibilities for progression through the industry. A variety of industry professionals will deliver presentations describing their own Professional pathway Each presentation will include a Q&A session followed by a tutorial with the lecturer. The subject will conclude with group discussion on industry specific application and interview techniques.
Level 1 subjects
- Alexander Technique for Daily Function12.5
Alexander Technique for Daily Function
This subject empowers students to make conscious changes to unconscious patterns of physical tension caused by stress, everyday life events and performance habits that are unhelpful to them and to their artistic practice as singers, actors, musicians and dancers. Alexander Technique was developed to promote freedom and ease in movement and can provide relief of pain, playing an important role in injury rehabilitation and prevention as new, more effective patterns of movement are learned and integrated into daily life and arts practice. Fundamental to alignment and balance, Alexander Technique has long been recognised for its benefits to actors, singers, musicians and dancers, preventing injury and developing physical, emotional and vocal freedom. Students will participate in various individual and group activities providing a practical context to learn the basic concepts and applied procedures involved in the Alexander Technique. The fundamental skills and understanding developed through this subject will be able to be applied by the student in daily life and in their artistic practice as performers. This unit introduces the skills and knowledge required to improve postural support, balance, movement and breathing in daily life and function. This will develop awareness of habitual patterns of tension and provide foundation embodied knowledge that can be further developed in the Level 2 subject, Alexander Technique for Performance. The practical work will be supported by reading materials that expound the theory, its history and procedures.
- Clear Speech and Communication12.5
Clear Speech and Communication
This subject is designed for students where English is a second language and develops fluency in spoken Australian English. Intensive study includes the application of the International Phonetic Alphabet to improve and develop the articulation of specific speech sounds for Australian English. Students will learn how to use the voice effectively and develop skills in intonation, stress, and rhythm.
- Interactive Art Media 112.5
Interactive Art Media 1
Interactive Art Media 1 introduces students to practices and process of digital/computer based interactive installation and performance media. The subject has two integrated outcomes: the development of basic skills in the interactive media program Max (© Cycling74), and through the development of these skills, the discovery and understanding of the works and processes of current and past interactive media artists.
The subject blends online, tutorial, seminar and self directed student-centred learning processes, with a focus on students developing their own practice in the area of interactive and digital media and developing an understanding of the context in which they are creating.
- Introduction to Screenwriting Practices12.5
Introduction to Screenwriting Practices
This online Breadth subject is an introduction to the process of creating stories for screen media, focusing on concept creation, screenplay structures, story and character generation. Students will study and practice the essential groundwork undertaken by writers in creating works for screen, and will learn how to apply these skills to their own ideas for screen projects. The subject will be delivered through a combination of recorded lectures, live online tutorials, assigned readings and on-line screenings. Students will write an original short script, analyse the screenwriting works of others, and take part in collaborative script development processes.
- Jazz: The Improvisatory Spirit12.5
Jazz: The Improvisatory Spirit
Jazz: The Improvisatory Spirit examines improvisation as it has manifested itself in Jazz and other African American Music. It is focused on the spirit of improvisation and its essential nature taking into account the concepts of imagination, freedom and individual expression.
- Making Movies 112.5
Making Movies 1
Making Movies 1 allows students with little or no background in movie making to be introduced to the fundamentals of the role of the film director, writer and producer, and to gain an insight into professional film production techniques. The subject will explore topics such as screenwriting, film directing, cinematography, film editing & post-production, actor direction, production aesthetics, film crew organisation etc.
- Making Music For Film And Animation 112.5
Making Music For Film And Animation 1
This subject introduces the basics of Making Music for Film and Animation. Aspects of the function and crafting of music in film and animation including, film scoring and the music dramatic narrative will be examined. Making Music for Film and Animation is delivered as a lecture and workshop in a large group format and will illuminate the fundamental principles of music making for film and animation. It is also a practical class forum for the workshop of film and animation music making tasks and provides the opportunity for the individual development and showing of work and group discussion of issues related to music in film and animation. During the course students will be required to engage in whole group discussion and to present complete and ongoing work.
- Pop Song Writing 112.5
Pop Song Writing 1
This subject introduces the basics of song writing for the commercial music industry. Aspects of song form including the chorus and the hook, lyric writing and industry requirements will be examined. Pop Song Writing is delivered as a lecture and workshop in a large group format and will illuminate the fundamental principles of song writing. It is also a practical class forum for the workshop of new pop songs and provides the opportunity for the individual development and showing of new songs and group discussion of issues related to pop song composition. During the course students will be required to engage in whole group discussion and to present complete and ongoing pop songs.
- The Actors Process12.5
The Actors Process
The focus of this subject is on the actor’s process. Areas covered will include text analysis and the revelation of its interior world through action and improvisation. Students will learn to work spontaneously and to use this spontaneity in the theatrical context. The interface between acting skills and their use within other art forms will be explored.
- Ancient and Contemporary Indigenous Arts12.5
Ancient and Contemporary Indigenous Arts
The student will experience Indigenous Culture, Identity and Arts Practice first hand as they visit remote and urban Victorian Aboriginal communities, art galleries and artists. Fieldwork will comprise a four-night stay at Lake Condah Mission on Gunditjmara country (Heywood and Portland) where students are immersed in Victorian Culture and Identity. Local work will take place in and around Melbourne.
- Games & Playfulness12.5
Games & Playfulness
Play is fundamental to the human condition. This breadth unit seeks to unpack the nature of games and playfulness within the everyday. By playing, analysing and creating games, the subject unpacks these various elements and encourages students to take a ‘hands on’ approach in reflecting upon the creative and playful aspects of both their everyday life and their chosen discipline. It considers the interactions between play and culture; how playfulness binds communities and how culture determines both the structure and content of play. Though there are some references to the videogame industry, the subject is not simply a valorisation of this history. Rather it looks at the rise, fall and rise again of public playfulness and the ways in which the medium has both industrialised and democratised. The subject aims to encourage student to explore what games can be, rather than what they currently are.
- Still Life: Nature Morte12.5
Still Life: Nature Morte
This subject introduces multi-dimensional investigations around the Still Life genre explored from a 21st Century perspective.
Engaging drawing and painting techniques and processes, this subject is designed for students who have little or no practical experience in art making. Commencing with figurative drawing, students will be introduced to ways of visualizing relevant, abstract concepts as they relate to the still-life genre. Multi-disciplinary investigations around the inanimate object will also focus on the dynamics of colour and pictorial space. Theoretical discussions will explore the human relationship to abstract ideas and the evolution of the still life convention. Projects will be set in both practical and theoretical areas.
- Life Drawing: The Body12.5
Life Drawing: The Body
This Breadth subject uses life drawing to explore the human body as a subject. It will explore how we visually perceive the human body, how we think about the body and how we theorise the body within art practice.
Within the practical studio classes students will be introduced to drawing through the foundational skills of observation and drawing techniques. These skills will be developed and extended so that students are able to explore and visually articulate their observations of the human body with increasing sophistication and complexity.
Lectures will introduce the history of the human body in art, focusing on the particular role that drawing the human body has played from pre-history to the present day. This will enable students to contextualise their own drawing practice, extending their conceptual understandings of the body and drawing, and assisting towards essay preparation.
At the completion of “Life Drawing: The Body” students should have a foundational understanding of drawing practice with knowledge and skills enabling them to visually communicate the human body as a subject.
Though this subject is designed for students who have little or no previous art making experience, it will also suit students who have previously undertaken a visual art Breadth subject or similar.
- Art and Indigenous Voice12.5
Art and Indigenous Voice
This subject is designed to give students a solid basis from which to start engaging with Aboriginal and Torres Strait Islander arts and cultural practice. Utilising both existing and new cultural frameworks, through lectures in cultural safety, traditional beliefs and culture, contemporary history and art as voice, students will be walked through the artistic, cultural and political histories of Australia’s first people with a specific focus on the diversity within Victoria and the south-east of Australia. With a focus on connection to country and place, students will learn from leading elders, visual artists, theatre makers and activists.
- Dancing the Dance 112.5
Dancing the Dance 1
Dancing the Dance 1 offers students with little or no background in dance an introduction to the fundamentals dance techniques and their use in the creation of choreography. Each weekly seminar/workshop will start with a warm up in a particular technique (contemporary dance, hip hop, flamenco or ballet for example) and progress to problem-solving and choreographic tools to explore ways of making dances. The subject develops an insight into the roles of dancer and choreographer and the use of physical language as a means of expression through the exploration of dance techniques, approaches to dance-making, choreographic tools, rehearsal techniques, dance performance and presentation.
- Music Theatre: From Chorus To Ensemble12.5
Music Theatre: From Chorus To Ensemble
This subject is an introduction to musical theatre through both an historical examination of its development and a practical experience of number of the key works of the genre through singing large ensemble songs. The diversity of styles of music theatre music and singing will be identified through learning basic vocal pedagogy, enhanced by the development of critical listening skills and experienced through a representative sample of repertoire, which will be situated in the contexts of both their socio-political and artistic significance. The subject will conclude with a short performance featuring a sample of the repertoire covered.
- The Secret Life of the Body 112.5
The Secret Life of the Body 1
Ever thought about how we actually see, hear, taste, smell and touch? How do musicians, dancers, artists, athletes, martial artists and yoga practitioners do what they do? And how does this relate to findings and hidden secrets in scientific research about the body and the brain?
In an increasingly global and collaborative world the need to have a knowledge of the whole, the interconnections between disciplines, their languages and approaches, histories and cultural expressions, is essential to understanding 21st century problems and creating practical and innovative solutions.
This subject explores the intricate links and parallels between the arts, science, philosophy, architecture, mysticism, medicine (both western and eastern), law, and economics, through understandings of the human body. The VCA campus provides a unique classroom environment for this subject, with a teaching staff of working artists, academics and guest speakers, all experts in their fields.
Underpinning The Secret Life of the Body is recognition of the value of interdisciplinarity and the role it plays in understanding critical vocabularies and new areas of research. The focus on the exchange of ideas between students and teachers across the schools and campuses, shapes the range of issues that the human body presents to us, in all the ways that we experience it - intellectually, personally, kineaesthetically and in multi disciplinary forms.
- Up Close and Personal with MTC12.5
Up Close and Personal with MTC
Love going to the Theatre? Want to learn more about one of Australia’s flagship Theatre companies?
This subject provides an up close and personal look at the art, craft and business of Melbourne Theatre Company (MTC). Emphasis is placed on you (the audience) and your appreciation of the work of the playwright, director, actor, designer, producer and critic. Upon completion you should be able to demonstrate a vocabulary of theatre terms and recognise the contributions of various theatre artists in an organisation like MTC. Since no theatre appreciation course is complete without an experience of the live theatrical event, you’ll be provided with tickets to see two productions from the MTC subscription season and the opportunity to attend pre/post show discussions for both works. The only pre-requisite for this subject will be your life experience and a desire to engage with performance. These experiences will be framed as reviewing assignments for a comparative Review (1,500 words), plus some online preshow testing and diary entries. The unit is taught wholly online in a self-service model, with a requirement to undertake theatre visits and participate in a series of moderated online group discussions. This subject will enhance your knowledge of one of Melbourne’s significant cultural institutions and hopefully enliven the experience of going to the Theatre in Australia’s greatest city.
The cost of attending two MTC shows will be included in the subject cost.
- The Electronic Arts: Vision and Sound12.5
The Electronic Arts: Vision and Sound
This course explores creative work in many fields that use technology as the core of its work. The use of electronics in The Visual Arts, Video, Experimental Film, Music and Sound Art, Theatre, Installations, Advertising, Multimedia and Design are covered from different perspectives and examined through the lens of many disciplines. We will look at practical applications from historical and contemporary perspectives as well as the theories underpinning these practices. The course is an overview and presentations of lectures on 20th and 21st century electronic art and the collaborations of inventors, artists, industry conditions and innovators that make it all possible. The course will involve guest speakers on their work and discipline as well as a wide range of presentations on historical material and the newest developments in electronic and hybrid digital and analogue methods.
Regular practical challenges throughout the semester will reinforce facility with the standard tools of the digital workstations and analogue techniques. Weekly journals will engage writing skills and critical thinking. Students will produce and present original electronic works in collaborative groups.
- Video Games: Remaking Reality12.5
Video Games: Remaking Reality
This course is a full overview of Video Games. The great games, the history, the techniques, and the future of this developing medium and industry are explored in 12 weeks. Games have developed from simple electronic entertainment in the 70s to an epic cinematic medium that now is larger than the entire film industry and one of the most popular and complex forms of art and virtual reality in the 21st century.
Games have moved past being shoot and kill spectacles and are becoming a form of expression for millions of people and a new medium of social interaction and technological development that is engaging gamers and non-gamers alike.
As virtual reality becomes a greater part of ‘real life’ this course explores the complex network that makes up the video game world and the emerging group of designers and artists who are exploring new possibilities.
To understand the full picture of video games it is impossible to separate the commercial elements from the artistic and the technological from the social and mental. A wide range of disciplines need to be explored and the connections between them as well as looking at the game industry itself and how it is transforming.
Each week will combine the issues that surround games and an overview of the best and most complex games from multi million dollar blockbusters to the new ‘art games’ and independent games that re-invent the concept of a game.
Guest speakers from the game industry and from the arts, sciences and business will share their perspective on the state of the present and new ideas that will shape the future. Tutorials will present new aspects of current and past games and students will discuss their experience with games and present ideas and new finds each week.
Level 2 subjects
- Advanced Recording Studio Techniques12.5
Advanced Recording Studio Techniques
This subject builds on the basics of sound recording presented in The Lap Top Recording Studio . Aspects of sound recording including microphone use, mixing, ensemble/band and solo recording, acoustics, recording set up and editing will be examined. Advanced Recording Studio Techniques is delivered in a workshop environment and will practically illuminate the fundamental and advanced principals of mixing and recording engineering. The workshop provides the opportunity for problem solving through the completion of short assignments and group discussion of issues related to advanced studio recording. During the course students will be required to complete individual tasks and engage in whole group discussion.
- Alexander Technique for Performance12.5
Alexander Technique for Performance
This unit describes the skills and knowledge required to improve postural support, movement and breathing in daily life and more specifically in functionality as artists in their professional practice as singers, musicians, dancers and actors. Whilst the core of the work will centre on continued development of the fundamental principles of Alexander technique that apply to all movement, students will be encouraged to consider unhelpful patterns of movement and tension that diminish their capacity in the practice of their work, and will at times be invited to bring their own practice-based challenges (eg playing music, dancing, improvising, playing an instrument, scene work) to class to be workshopped. The application of the principles to real-world practice will allow students to consider the benefits of improved functionality of their work as emerging artists. The practical work will be supported by reading materials that address the application of Alexander technique to arts’ practice.
- Creating Music For Advertising12.5
Creating Music For Advertising
This subject introduces the basics of making music for advertising including, the jingle, sound as persuasion, working to a brief and in a collective, the function of music in advertising and creating music for mass media and multimedia. Creating music for advertising is delivered in two parts: lecture and workshop. Lecture is taught in a large group format and will illuminate the fundamental principles of the use of music in advertising. Workshop is a practical class and provides the opportunity for problem solving through the completion of short assignments and group discussion of issues related to creating music for advertising. During the course students will be required to complete individual tasks and engage in whole group discussion.
- Design and the Moving Image12.5
Design and the Moving Image
Through a five day intensive, this subject investigates how design can be used to bring greater meaning, depth and emotion to stories told through the medium of film.
We consider how design works by looking at visual language, colour theory, composition and metaphor. The role of the Production Designer will be outlined and the motivating factors behind the decisions they make will be identified. Students will be introduced to the processes designers use to generate ideas and then develop them into detailed design concepts.
This subject will also focus on some of the ways in which these design concepts are realised. You will learn about the various roles within the Art Department as well as the nature of how a Production Designer collaborates with other key creative personnel, including the Director and Cinematographer.
- Free Play New Music Improvisation Ensem12.5
Free Play New Music Improvisation Ensem
This subject gives participants the opportunity for an in-depth practical study of musical improvisation techniques by introducing the participant to the marvellous and unique art of improvisation. This performance-based subject introduces the practice of musical improvisation for those musicians who have had little or no experience in the art of real time creative music-making. Open to any instrumental or voice performer, this ‘free play ensemble’ will open your journey to a new musical freedom.
- Glee Singing: The Power Of Pop Music12.5
Glee Singing: The Power Of Pop Music
Glee Singing offers the opportunity for singers and non-singers alike to share the joyous experience of singing as a shared community activity, whilst developing the ability to critically listen to, identify and apply vocal stylistic choices common in pop music. Weekly one-hour lectures will introduce concepts and skills such as basic anatomy and physiology for singing, safe voice usage, song structure and vocal style in pop performance. These principles will then be experienced and explored by students in a practical 90-minute weekly large ensemble singing class. Other lectures will explore issues in contemporary music writing and performance and situate the understanding of pop music within a cultural context. The semester’s work will conclude with a final performance of songs covered throughout the semester.
- Improvisation: Text, Space and Action12.5
Improvisation: Text, Space and Action
This subject focuses on the use of improvisation in acting and theatre making processes. The perception and manipulation of text, space and action will form the basis of this studio-based exploration of the art of acting. Areas covered will include experimental physical and vocal improvisation, writing, and composing material for performance. Students will learn to work spontaneously and to use this spontaneity in the theatrical context. The interface between acting skills and their use within other art forms will be explored.
- Intimate Acts: Inside The 'Fourth Wall'12.5
Intimate Acts: Inside The 'Fourth Wall'
The Oxford Dictionary defines the fourth wall as ‘the space which separates a performer…from an audience …a conceptual barrier between any fictional work and its readers or viewers’. In this subject we examine and explore the creation of theatre in which the performer engages in a more intimate relationship with the audience, perhaps through creating a sense of complicity with its audience, through direct address, through theatre moving into intimate physical spaces such as private lounge rooms or through combinations of a number of these elements. In this theatre we challenge the notions of what is real and what is representative. The audience is necessarily invited to take on a more active role than does the observer in fourth wall theatre: to be engaged with being within the performance. Lectures and presentations cover a range of works in areas that may be as diverse as cabaret, burlesque, children’s theatre, site-specific private performance and independent theatre and music theatre. Within practical workshops students will explore elements of performance-making such as space, materials, content and rationale. The major assessment task will give students the choice to critically review theatre within this context, to collaborate on the creation of a concept for an intimate theatre work or to perform a small excerpt of a work in progress. These may incorporate dance, spoken text, music, song, light, sound and physical materials or any combinations of these.
- Introduction to Printmaking Processes12.5
Introduction to Printmaking Processes
This subject will introduce students to the unique possibilities inherent in printmaking processes, with a technical focus on monotype, relief and intaglio techniques. Alongside this workshop focus, students will be introduced to the key historical moments in the evolution of printmaking through an introductory lecture, which encompasses the fundamental technological innovations that have impacted upon printmaking, as well as the major terms of reference that will allow students to engage with printmaking terminology within a workshop environment.
Students will also be introduced to the Prints and Drawings collection at the NGV, from which students will be required to write a 1000 word essay that engages with a specific print based work that has a direct influence on the portfolio that they are creating within the printmaking workshop. Students will also be exposed to a lecture from the Printmaking Technician that demonstrates more advanced technical processes and possibilities within the field of printmaking.
Within the workshop, students will be encouraged to explore their own work and utilise a selection of techniques by engaging with ideas of repetition, difference, and variation. This subject is designed to explore printmaking processes and technology as a vehicle for imaging ideas and image production, as well as to motivate and involve students in analytical thinking about visual perception. It also includes an induction into the Printmaking workshop, with an emphasis on Occupational Health & Safety.
- Making Movies 212.5
Making Movies 2
Making Movies 2 provides students who have been introduced to film making fundamentals in Making Movies 1, further insight into the practicalities of professional film production. Delivered in two-hour sessions by film making professionals, the subject provides a hands on study of script analysis, screenwriting, directing, cinematography, sound, animation, documentary and directing actors. In some sessions, students will be working in groups, putting theory into practice, including developing script ideas, making short animations, and directing each other in short acting exercises. Finally, students will work in groups to produce a short 3 to 5 minute film from provided scripts, using their own devices for filming and editing.
- Music Theatre: Singing Sondheim12.5
Music Theatre: Singing Sondheim
This subject is an exploration of the works and influences of Stephen Sondheim, one of the most extraordinary composer/lyricists of music theatre, delivered through a weekly 2-hour large ensemble singing class and a one-hour lecture. Most popularly known as the lyricist of West Side Story, Sondheim’s work covers an astonishing range of subject matter, exhibiting song-writing craft that has challenged and ultimately contributed to the development of new forms of music theatre. The practical work, delivered in the supportive environment of singing within a large group, will explore the complexity and joy of Sondheim’s music whilst developing skills in safe voice usage and speech quality as a stylistic choice to privilege the lyric in song. Lectures will focus on the Sondheim’s early influences and the influence he has had on artists like Adam Guettel and Jason Robert Brown, as well as developing an understanding of the stylistic variation in both the form and content of Sondheim’s works. The subject will conclude with a short performance featuring a sample of the repertoire covered. No former singing or musical experience is necessary.
- Music Theatre: Singing the Golden Age12.5
Music Theatre: Singing the Golden Age
This subject is a practical and theoretical exploration of the development of the modern musical from its beginnings in opera and operetta through to the end of what is commonly termed ‘The Golden Age’. A weekly 2-hour large ensemble singing class will explore the music of the period, focusing on the stylistic traits of ‘legit’ singing in music theatre. A one-hour lecture will consider major shows of the period, analysing their cultural context and performance style and examine the emergence and development of the ‘book musical’ with its integration of libretto, song and dance. Other lectures will explore vocal pedagogy, safe voice usage and develop critical listening skills. The subject will conclude with a short performance featuring a sample of the repertoire covered. No former singing or musical experience is necessary.
- Painting Techniques12.5
This subject introduces students to the techniques and processes used in contemporary painting. Through project-based experimentation students are guided through a range of different painting techniques and their application in the production of aesthetically and materially developed artworks. This subject aims to create an informed and critical methodology for the use of contemporary painting technology as a vehicle for imaging ideas. It is also concerned with developing skills and a visual language through a range of painting media.
- Puppets as Storytellers12.5
Puppets as Storytellers
A puppet allows alternative modes of authorship not easily achieved with live actors. This subject will initially examine the history of puppetry as a story telling language including the methods of construction and operation of various styles of puppet. The outcome of allocated research topics will be used to formulate ideas for a specific puppet character. Students should then apply this research to the design/making process required to make a puppet. The emphasis will be on the animation of the inanimate through the discovery of a “soul”. The puppet must have a purpose for being “alive” a reason to exist, a world to occupy, and a history of experiences to define the character that emerges
Some materials will be provided as part of a materials levy ($50.00 per student) however students will also need to supply specific materials for the realisation of their individual designed puppet in addition to this fee. Costs will vary depending on materials selected.
- R&B, Soul & Gospel Choir12.5
R&B, Soul & Gospel Choir
This subject provides participants with an opportunity for an in-depth practical study of contemporary a cappella singing techniques. Classes focus on developing a personal sound and an understanding of the placement of the voice in an ensemble context, as well as the development of improvisation skills and techniques relevant to the repertoire covered. The styles range from contemporary gospel, r&b, soul, free form experimental and Afro-American chants as well as other related vocal styles.
- Samba Band12.5
This subject gives participants the opportunity for an in-depth practical study of drumming techniques in a large ensemble setting. This percussion based Samba Band will explore diverse rhythms and instruments that form part of Afro-Brazil musical culture as well as percussive material from other Latin American areas. Some of the styles include Carnival Batucada, Samba Reggae, Afro 6/8 and Bomba. Classes will cover techniques on a variety of percussion instruments and the role of the various instruments in the ensemble. The ensemble will rehearse and prepare material conducted and suitable for public performance or recording.
- The Art of Game Music12.5
The Art of Game Music
This subject introduces the basics of creating music for video games. Aspects of the function and crafting of music for game use including, sound and visual interactivity, indeterminacy and the music dramatic narrative will be examined. The Art of Game Music is delivered as a lecture and workshop in a large group format and will illuminate the fundamental principles of music for video games. It is also a practical class forum for the workshop of game music tasks and provides the opportunity for the individual development and showing of work and group discussion of issues related to game music. During the course students will be required to engage in whole group discussion and to present complete and ongoing sound for games.
- The Artist's Toolbox12.5
The Artist's Toolbox
This subject introduces the ‘nuts and bolts’ of Arts Management: a practical exploration into the key disciplines required to make a creative idea into a reality. It aims to ‘lift the veil’ of the industry to reveal the core systems common in the plans of implementation and to de mystify the process of producing an artistic project.
- The Laptop Recording Studio12.5
The Laptop Recording Studio
This subject introduces the basics of sound recording on a laptop computer. Aspects of sound recording including microphone use, recording set up, editing and production will be examined. The Laptop Recording Studio is delivered in two parts: lecture and workshop. Lecture is taught in a large group format and will illuminate the fundamental principles of laptop studio recording. Workshop is a practical class and provides the opportunity for problem solving through the completion of short assignments and group discussion of issues related to laptop studio recording. During the course students will be required to complete individual tasks and engage in whole group discussion.
- Dancing the Dance 212.5
Dancing the Dance 2
Dancing the Dance 2 provides students, who have been introduced to dance fundamentals in Dancing the Dance 1, further insight into the practicalities of professional dance production. The subject will advance the study of Dancing the Dance 1, in areas such as dance techniques, movement design, choreography, rehearsal and presentation techniques including the realisation of dance performance ideas with lighting and sound design. The subject will conclude with a performance presentation of the work developed throughout the intensive.
- Drawing with Anatomy12.5
Drawing with Anatomy
This practice-based drawing subject focuses on developing skills and techniques in figurative drawing. It is designed for students who have little or no experience in visual art making. Students will be introduced to specialist figurative drawing techniques through working from both life models and from anatomical specimens within the Harry Brookes Allen Museum of Anatomy and Pathology in the Department of Anatomy and Neuroscience. Lectures and writing tasks that explore the human figure in historic and contemporary visual art will complement the drawing program. By the end of the subject, students should have developed a comprehensive folio of exercises and finished works exploring the body in both its living and preserved states, and highlighting the ways in which artistic practice can be used to examine these conditions.
- Indigenous Art and Changing the Nation12.5
Indigenous Art and Changing the Nation
This subject brings together a vast range of different arts practices to give an holistic view of Indigenous arts and their role in facilitating voice and its use as a tool for social change. Presented over 12 weeks, students will be given access to a broad range of Indigenous guest lecturers who will present upon seminal works from their oeuvre and discuss their impact on mainstream Australia. Students will also examine the role of art as a tool for resistance and self-actualisation within Indigenous communities, studying the effects of cultural reclamation and artistic practice on the mental and spiritual wellbeing of a people.
- Street Art12.5
From illegally spray-painted stencils to secret exhibitions in abandoned warehouses to exclusive multi-million dollar art fairs, this subject explores the rise of street art in the contemporary city.
The subject examines the diversity of artists, materials and political impulses that drive street art and graffiti and its shift from an illicit subculture to a mainstream practice. Using examples from Melbourne and other key cities such as New York, Rome and Berlin, the subject investigates how the meaning and impact of street art derive from spatial and social contexts and how street art can provide new ways of understanding a city, as well as broader debates about art, public space and urban development.
Students undertaking this subject will develop skills in identifying, mapping and designing street art in Melbourne’s laneways.
- The Business of Music12.5
The Business of Music
This subject introduces the business practices of the music industry. Aspects of copyright, marketing, law, management, contracts, sales, distribution, ownership, and merchandising will be examined in relation to areas such as touring, recording deals, digital streaming, live performance, music placement in film, TV, sport and advertising, video clips and video games. This subject is delivered as a lecture featuring high-level music industry guests illuminating the fundamentals of the music industry. Each lecture will be assessed by weekly on-line quizzes and students will select one topic for specialisation for the final assignment.
- Under Camera Animation12.5
Under Camera Animation
In this subject each student will make a film using the “under camera animation” technique. This animation technique involves the creation of an animation through frame-by-frame imagery, photographing each frame with a stills camera and then combining these photographs into an animated film. The potential processes and materials that can be used to create these animations are broad, and may include drawing, erasure, paper cut-outs, found objects, clay, sand, or paint.
Over the course of the subject students will be introduced to various techniques, materials and skills to create under camera animations. The craft and structure of animation will be considered, as will contemporary and historical under camera techniques, films and film-makers. Students will then apply these understandings and skills in order to develop and create their own “under camera” animated film.
- Art and the Botanical12.5
Art and the Botanical
This practice-based drawing subject focuses on developing skills and techniques in botanical drawing, using drawing and watercolour media. Students will be introduced to specialist botanical drawing techniques, working from both live plants and botanical specimens from the University Cultural Collections (including the University of Melbourne Herbarium (MELU) and the University of Melbourne System Garden). Lectures and writing tasks that explore the botanical in historic and contemporary visual art will complement the drawing program. By the end of the subject, students should have developed a comprehensive folio of exercises and finished works exploring the botanical in both its living and preserved states, highlighting how artistic practice can be used as a space for exploration and discovery.
Though this subject is designed for students who have little or no drawing experience, it will also suit students who have previously undertaken a visual art Breadth subject or similar.
- Introduction to Screenprinting12.5
Introduction to Screenprinting
This subject will introduce students to the unique possibilities inherent in printmaking techniques, with a technical focus on screenprinting processes. As well as focusing on the development and application of screenprinting skills and techniques, students will be introduced to historical and contemporary contexts for screenprinting practice.
Within the workshop, students will be encouraged to explore their own work and utilise a selection of techniques by engaging with ideas of repetition, difference, and variation. This subject is designed to explore fundamental screenprinting processes as a vehicle for imaging ideas and for image production, as well as to motivate and involve students in analytical thinking about visual perception. It also includes an induction into the Screenprinting workshop, with an emphasis on Occupational Health & Safety.
Though this subject is designed for students who have little or no previous screenprinting experience, it will also suit students who have previously undertaken a visual art Breadth subject or similar.
- Bollywood: a cross-disciplinary study12.5
Bollywood: a cross-disciplinary study
Indian commercial cinema, affectionately if ignorantly called 'Bollywood' by the West, typically produces extraordinary spectacles of colour, music and dance, whether telling stories of comedy or drama. This subject explores Bollywood film and dance through a blended learning model, with contact hours comprising viewing of films and online lectures with embodied learning through practical rehearsal and performance of Bollywood style dance pieces. Lectures will analyse the ‘rasas’ (or rules) that guide the storytelling in film, and their basis on nine key emotional states. Students will combine this critical understanding with their experience of learning Bollywood dance to undertake a practical creative task. Film screenings will be provided in a cinema and students are strongly advised to attend these to experience them as a community, as is traditional, though they may choose to view them in their own time. The subject objectives are two-fold: to learn about the world’s largest film industry, ‘Bollywood’, through an in-depth study of some of its outstanding examples and to explore and understand the efficacy and inter-relatedness of different ways of learning (critical/analytical, creative practice, embodied knowledge and critical self-reflection).
- Body Works12.5
Based in Skinner Releasing Technique supported with fundamental anatomical and neuromuscular patterning information Body Works uses imagery and hands on tactile studies to foster a deeper kinaesthetic experience of movement. Students are guided through an embodiment process toward physical balance and creativity. Suitable for beginners and experienced movers, Skinner Releasing Technique can be beneficial to professional dancers, actors, musicians, artists of all kinds and all people interested in moving with ease. It can enhance any movement style and any activity. Classes include imagery as a powerful tool for transformation. Part of the class involves hands-on partner studies (partner graphics), where you can fell yourself letting go of habitual holding patterns. Connecting your physicality with your imagination, you find an empowered self, much greater than the sum of its parts.
Level 3 subjects
- Acting for Camera12.5
Acting for Camera
This subject is an intensive introduction to art of screen acting that focuses on the processes actors use for creating effective performances for camera. A series of practical exercises are introduced that allow participants to focus on creating effective on-screen performances. Students experiment with concept of ‘intention’ through prescribed and self-selected scenes. Practical insight into dealing with the pressure of the camera’s gaze and learning to work objectively with one’s self image is given. Classes and exercises will also focus on the analysis of classic scenes from theatre, film and television. This subject will be of interest to aspiring actors, directors, cinematographers, writers and artists wishing to gain a practical understanding of the relationship between the living body and its performance for camera.
- Making Movies 312.5
Making Movies 3
Making Movies 3 takes place at the Melbourne International Film Festival (MIFF) and the VCA Southbank campus. Continuing the how and why of filmmaking, from the filmmaker’s point of view, this capstone experience concludes the Making Movies breadth stream, at this iconic Melbourne event.
This semester 2 intensive takes place over a 20 day period (evenings and weekends) during the July / August MIFF Festival season. An initial seminar will discuss the role of festivals for filmmakers, and explore the MIFF programme of upcoming events. Students will attend at least 10 x MIFF screenings and 5 x industry talks*, then discuss these events in three tutorials, spread throughout the festival duration.
* Some of these events will be curated (i.e. pre-determined by the subject co-ordinator) and others will be free choice. There may be themed experiences to choose from (eg fiction, documentary, social engagement, Australian cinema, Asian cinema). Cost of attendance at the festival is the student’s responsibility. Ticket prices are available at http://miff.com.au/index.php . Most industry talks are free.
- Music Theatre: Singing Rock Musicals12.5
Music Theatre: Singing Rock Musicals
In 1968 the first rock major musical Hair caused a sensation and spawned a new genre. A weekly 2-hour large ensemble singing class will explore the music of significant contemporary rock musicals, using music from a handful of the genre’s best examples to develop the capacity to identify and experience in practice the stylistic traits of contemporary voice. A one-hour lecture will consider major shows of contemporary music theatre, from mega-musicals like Les Miserables and The Lion King, to juke-box musicals like Jersey Boys and Hairspray and off-Broadway hits like Rent and Next to Normal, analysing their cultural context and performance style. Consideration will be given to the changing form of music theatre over its history and potential developments into the future. Other lectures will explore vocal pedagogy, safe voice usage and develop critical listening skills. The subject will conclude with a short performance featuring a sample of the repertoire covered. No former singing or musical experience is necessary.
- The Music Producer: From Brass to Beats12.5
The Music Producer: From Brass to Beats
This subject examines music production and the role of the music producer. It surveys the development of music production from early multi-track techniques to contemporary use of beats, loops and samples. Aspects of the function and crafting of sound elements will be examined in the context of enhancing or changing the intent of an existing song or piece of music. The subject is delivered in large group seminar format and will illuminate the fundamental principles of music production. It also provides the opportunity for group discussion of issues related to music production.
- Understanding Masks12.5
What is a “mask”?
Students will endeavour to answer this question by exploring the history, cultural and performative function of mask in a wide variety of social contexts. This research will be supplemented with practical studio sessions in mask design and making, processes and materials. Students will then articulate this learning by designing and making a “mask” for a defined social or performative purpose.
Some materials will be provided as part of a materials levy ($50.00 per student) however students will also need to supply specific materials for the realisation of their individual designed mask in addition to this fee. Costs will vary depending on materials selected.
- Hashtag Cyberstar12.5
#Cyberstar is the subject that guides the student to create, host, and promote the student’s artistic practice online. In #Cyberstar the student aims to build a complete online portfolio. The subject covers contemporary web design techniques, engages with design to build context around the work, covers methods for integrating social media into online portfolios, and explores techniques for preparing and presenting physical or performative work in an online environment. By the end of the intensive the student should have a complete, live, online portfolio and the skills to begin their web presence.
- Making Movies 3 Practical Production12.5
Making Movies 3 Practical Production
MAKING MOVIES 3 PRACTICAL PRODUCTION is where all the knowledge and introductory practical components of MAKING MOVIES 1 & 2 come together, to consolidate those experiences in a specialized filmmaking intensive experience.
This hands-on filmmaking workshop runs over four days. Working in small crews, and lead by experienced film practitioners/tutors, students have the opportunity to try a variety of film crew roles e.g.: Writer, Director, 2nd Assistant Director, Actor, Camera Operator, Gaffer, Boom Swinger and Grip. Included is shooting time in our state of the art film studios
This subject aims to give those who have never made a film the confidence that it can be done by those with enthusiasm, passion, dedication, team skills, considered coordination, and a good idea. During the intensive you will meet and work with your potential filmmaking crews of the future