Bachelor
Bachelor of Fine Arts (Screenwriting)
- CRICOS Code: 093587J
- VTAC Code: 3800639081
- International VTAC Code: 3800639083
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What will I study?
Overview
The Bachelor of Fine Arts (Screenwriting) provides an immersive and experiential studio-based education, focusing on the origination and development of stories for the screen. There is a strong emphasis on developing the your individual creative voice, while underlining the need to speak effectively and freshly to an audience. The course provides training in writing for different screen-based mediums and genres, as well as the creative adaptation of work originated in other mediums. Focus is placed upon writing to a high professional standard with a view to industry standards and markets, while developing you as a unique, resilient individual, both creatively and professionally.
Housed in the Film and Television department, this degree lives alongside the department’s other degrees in directing and producing for live-action fiction, animation and documentary. This provides you with the unique opportunity to develop professional collaboration skills and creative partnerships. This happens while developing creative concepts alone or in collaborative teams, while being on-set during productions, and through script readings and critical self and peer assessment.
The Bachelor of Fine Arts (Screenwriting) graduates complete a deeply personal, artistically transformational, and highly professional course of development. The course design actively encourages personal courage and resilience through enabling you to gradually build collaboration and networking skills, at first with other students and later with industry practitioners. With the creative, collaborative and technical skills gained you will optimally placed to make significant impact in the national and international creative industries.
Your breadth studies
As part of your course at each year level, you can select breadth subjects either from our VCA elective subjects, or explore cross disciplinary studies from the wider University community, accessing multi-disciplinary knowledge and skills that will build on existing knowledge or present opportunities for you to investigate and develop new interests.
The breadth subjects available to commencing BFA students include those in fine arts (acting, animation, dance, production, film and television, music theatre, screenwriting, theatre and visual art), as well as music education, Indigenous knowledges, law, languages, psychology, social sciences, humanities, science, marketing and many more.
Find out more about the University’s breadth subjects
Workload
You’ll be engaged in intensive, workshop based, on-campus training three to four days a week. This comprises teaching, studio practice, screenings and small group script development tutorials.
Sample 2021 study plans will be available in November.
Explore this course
Explore the subjects you could choose as part of this degree.
First year subjects
Students are encouraged to take Semester 2 or Summer/Winter intensive subjects PLUS
- Screenwriting Practices 1A 25 pts
This subject introduces the basics of creating stories for the screen media focusing on concept creation, screenplay structures, story and character generation. Students study and practice the foundational skills undertaken by writers in creating work for the screen and apply them to their ideas for screen projects. Students write an original short script, analyse the screen work of others and take part in script development processes. Screenwriting students undertake shared workshops and classes with FTV directing students with a view to promoting a pragmatic understanding of filmmaking practices and nurturing creative teams. Students attend a series of lectures in which visiting industry professionals discuss all aspects of the screenwriting industry.
- Industry Perspectives 12.5 pts
Through lectures with local visiting filmmakers and participation in selected craft workshops with directing students, this subject introduces students to broader screen and television industry practices. Students also develop formal and informal skills in giving and receiving critical feedback on creative work.
This subject includes an embedded program in academic literacy skill of analysis, discussion, essay writing, research and information retrieval.
- Pictures, Sounds, Words 12.5 pts
In this subject, students investigate the cinematic effect of the use and juxtaposition of pictures, sounds and words in film.
Through a series of workshops and tutorials, students will examine the dramatic possibilities of these screen fundamentals, both as they are used in the cinema universe and in their own creative screenwriting.
- Screenwriting Practices 1B 25 pts
This subject further develops craft skills and knowledge of writing engaging content for the screen, with a focus on ‘worlds in film’ and writing within creative parameters. Students work on set with Film and Television directing students, with a view to promoting a broader understanding of filmmaking practices and nurturing creative teams. Students write short scripts and take part in both small group and individual script development practices.
- Screen Culture 1 12.5 pts
In Screen Culture 1 students study the history of cinema and screen-based storytelling, focusing on elements essential to the practice of filmmaking. Through lectures, discussion, screenings and independent research, students explore a diversity of cinematic approaches and styles. Students engage with both short and long form work with a view to being able to critique and contextualise screen content. This subject also includes student interaction with contemporary screen industry practitioners.
Second year subjects
Students are encouraged to take Semester 2 or Summer/Winter intensive subjects PLUS
- Screenwriting Practices 2A 25 pts
This subject progresses from Screen Practices 1A and 1B with a focus on developing and writing content for television. Students learn basic skills necessary to write professionally for television and develop an understanding of the broader television landscape. Students will write at least one television script and present it with appropriate pitch documents. Students will develop skills in writing as a collaborative process, and how a television ‘story room’ works.
Screenwriting students continue to undertake some shared workshops and classes with FTV directing students with a view to promoting a pragmatic understanding of filmmaking practices and nurturing creative teams. Students attend a series of lectures in which visiting industry professionals discuss all aspects of the industry.
- Screenwriting Practices 2B 25 pts
This subject progresses from Screenwriting Practices 2A with a focus on writing genre for the screen media. Students develop a basic working knowledge of the conventions used in various well-known screen genres and how, and to what creative effect, they are used by screenwriters. Students will write at least one script that is anchored in the conventions of a particular genre.
Screenwriting students continue to undertake filmmaking activities with FTV directing students, with a view to further nurturing creative teams and promoting a pragmatic knowledge of non-writing filmmaking practices.
- Gaming and the Writer 12.5 pts
This subject introduces concepts and practices used by writers in the games industry. Through a series of workshops and exercises, students will be introduced to gaming concepts and learn basic game development and writing skills, including interactive narrative writing. Students will also gain knowledge of the current gaming landscape. Working in small groups, students will be required to conceive and develop an original concept for a gaming project. They will pitch and present their game in the appropriate professional format. Students will also be required to write and create a basic online interactive narrative.
Note: This subject focuses on the creative and conceptual aspect of games writing. Writing code is minimal in a basic interactive narrative writing tool such as Twine
- Screen Culture 2 12.5 pts
In Screen Culture 2, students deepen their study of cinema and screen-based storytelling, focusing on elements essential to the practice of filmmaking. Through lectures, discussion and screenings students expand their exploration of a range of screen movements, individual practitioners and conventions within screen work. Students engage further with both short and long-form work with a view to being able to critically and creatively contextualise screen content. This subject also includes student interaction with contemporary screen industry practitioners.
- Writing for the Youth Screen Market 12.5 pts
This subject introduces students to the world of writing screen product for children, tweens and young teenagers with a focus on youth television. Through a series of workshops, presentations and screenings, students will gain insight into what makes successful kid’s programming and will develop an understanding of the current youth screen landscape, ie, what kids watch and how they are watching it. Students will be required to develop and write a script for the youth market and present it in the appropriate professional format.
Third year subjects
- Screen Culture and Aesthetics 3 12.5 pts
Screen Culture and Aesthetics 3 is the advanced study of screen culture and history with a particular emphasis on critical study for practical screenwriters and directors. Through lectures, discussion and screenings, students rigorously investigate filmmakers that have challenged the assumptions of conventional narrative with a particular emphasis on film style and aesthetics in practical and contemporary terms.
This unit provides a necessary framework for understanding the development and movements of style and performance across the history of cinema, and contextualises these foundations with aims and objectives relevant to contemporary practitioners.
Students will apply their knowledge by reflecting critically on their own production work and the work of fellow students.
- Screenwriting Practices 3 50 pts
Through a series of workshops, tutorials, studio work, networking events, screenings and self motivated writing periods, students in this subject will consolidate and advance already acquired professional skills and knowledge gained in Years 1 and 2 of the BFA (Screenwriting). Students will attend industry lectures and collaborate on FTV directing student productions in order to gain a wider understanding of screen industry practices. Students will be mentored by professional writers for their major work, and will also participate in peer driven critical feedback activities such as script readings.
- Screen Adaptation 12.5 pts
This subject introduces students to techniques and creative approaches for writing adapted material for the screen. Students will take part in a script tutorial development process and give and receive critical feedback from their peers. Drawing from professional skills and knowledge gained in previous years of this course, students will be required to adapt and write an engaging short screen product.
- Attachment or Research Project 12.5 pts
Students are able to choose an industry attachment or a substantial research document that prepares the student for a career within the entertainment industry. Students who choose an attachment will be expected to find a screenwriting relevant attachment for a period of 2 - 4 weeks. This will be off-campus depending on the location of the attachment. The attachment exercise will be completed with the delivery of a report by the student. The research document, if chosen, will be of substantial weight. Students will be required to nominate an area of research relevant to screenwriting and to research and write a paper interrogating their area of enquiry. Either choice will require students to demonstrate a high degree of self-motivation.
- Screenwriting Business 12.5 pts
Students undertaking this subject will gain knowledge of business practices involved in pursuing a career in screenwriting. Through workshops and presentations, students will engage with industry professionals in order to develop an understanding of opportunities and potential pathways within the industry. Students will develop a personal strategic plan for engaging with the industry, with reference to their own creative projects and career objectives. Students will assist in creating a graduate work ‘showcase’ intended to introduce them, and their work, to the industry.
Level 1 subjects
Students wishing to take subjects offered as breadth options on the Parkville campus should seek permission from the Course Coordinator
- Clear Speech and Communication 12.5 pts
This subject concentrates on developing clear speech, fluency, and overall communication skills for students where English is an additional language. Students will work with voice and speech coaches to explore the pronunciation of vowels and consonants of English, with application of the International Phonetic Alphabet, to improve articulation and build confidence in spoken English.
Practical, interactive exercises and a series of oral tasks will advance students use of intonation, stress and rhythm, and enable students to use their voice effectively in conversation or formal communication.
The subject enhances verbal communication skills in readiness for academic, social and professional environments.
- DRAM10025 pts
- Interactive Art Media 1 12.5 pts
Interactive Art Media 1 introduces students to practices and process of digital/computer based interactive installation and performance media. The subject has two integrated outcomes: the development of basic skills in the interactive media program Max (© Cycling74), and through the development of these skills, the discovery and understanding of the works and processes of current and past interactive media artists.
This subject will develop both introductory skills in the creation of interactive media artworks and an introductory understanding of key artists and their approaches in the field. Students will be introduced to a variety of processes and practices used in developing and presenting interactive media based performance and installation artworks.
This is done through students developing and presenting interactive media studies that demonstrate basic skills in creating interactive audio and visual computer programs that generate interactive media.
Through this process students will gain an introductory overview of the conceptual paradigms and histories and basic practical skills in the creation of interactive media arts.
The subject blends online, tutorial, seminar and self directed student-centred learning processes, with a focus on students developing their own practice in the area of interactive and digital media and developing an understanding of the context in which they are creating.
- Jazz: The Improvisatory Spirit 12.5 pts
Jazz: The Improvisatory Spirit examines improvisation as it has manifested itself in Jazz and other African American Music.
It is focused on the spirit of improvisation and its essential nature taking into account the concepts of imagination, freedom and individual expression.
- Making Music For Film And Animation 1 12.5 pts
This subject introduces the basics of Making Music for Film and Animation. Aspects of the function and crafting of music in film and animation including, film scoring and the music dramatic narrative will be examined. Making Music for Film and Animation is delivered as a lecture and workshop in a large group format and will illuminate the fundamental principles of music making for film and animation. It is also a practical class forum for the workshop of film and animation music making tasks and provides the opportunity for the individual development and showing of work and group discussion of issues related to music in film and animation. During the course students will be required to engage in whole group discussion and to present complete and ongoing work.
- Pop Song Writing 1 12.5 pts
This subject introduces the basics of song writing for the commercial music industry. Aspects of song form including the chorus and the hook, lyric writing and industry requirements will be examined. Pop Song Writing is delivered as a lecture and workshop in a large group format and will illuminate the fundamental principles of song writing. It is also a practical class forum for the workshop of new pop songs and provides the opportunity for the individual development and showing of new songs and group discussion of issues related to pop song composition. During the course students will be required to engage in whole group discussion and to present complete and ongoing pop songs.
- The Actors Process 12.5 pts
The focus of this online subject is on the actor’s process. Areas covered will include text analysis including the revelation of its interior world through action and improvisation, methodologies of actor practice including vocal and movement work, tools of character and context analysis and performance techniques that support the physical and emotional fluency of the actor. Students will learn to work spontaneously and to use this spontaneity in the theatrical context as both solo performers and in group tasks. The interface between acting skills and their use within other art forms will be explored and students will develop skills in giving and receiving critical feedback.
- Still Life: Nature Morte 12.5 pts
This subject introduces students to the Still Life genre explored from a 21st Century perspective.
Engaging drawing and painting techniques and processes, this subject is designed for students who have little or no practical experience in art making. Commencing with observational drawing, students will be introduced to ways of visualizing relevant, abstract concepts as they relate to the still-life genre. Multi-disciplinary investigations around the inanimate object will also focus on the dynamics of colour and pictorial space. Theoretical discussions will explore the human relationship to abstract ideas and the evolution of the still life convention. Projects will be set in both practical and theoretical areas.
Students will participate in live online classes, engage with online content including demonstrations, discussions and lectures. Ongoing feedback will be provided.
- Life Drawing: The Body 12.5 pts
This Breadth subject uses life drawing to explore the human body as a subject. It will explore how we visually perceive the human body, how we think about the body and how we theorise the body within art practice.
Within the practical studio classes students will be introduced to drawing through the foundational skills of observation and drawing techniques. These skills will be developed and extended so that students are able to explore and visually articulate their observations of the human body with increasing sophistication and complexity.
Lectures will introduce the history of the human body in art, focusing on the particular role that drawing the human body has played from pre-history to the present day. This will enable students to contextualise their own drawing practice, extending their conceptual understandings of the body and drawing, and assisting towards essay preparation.At the completion of “Life Drawing: The Body” students should have a foundational understanding of drawing practice with knowledge and skills enabling them to visually communicate the human body as a subject.
Though this subject is designed for students who have little or no previous art making experience, it will also suit students who have previously undertaken a visual art Breadth subject or similar.
- Ancient & Contemporary Indigenous Arts 12.5 pts
This subject engages with Indigenous creative arts and cultural practices through relational on Country learning. Students will reflect on their own positionality through creative practice and develop their capacity to act in a culturally safe manner to engage with Indigenous communities.
Students will attend a 5 day off campus immersive cultural experience working with Indigenous lecturers, tutors and community members. Creative and cultural practice workshops will focus on the significance of continuing, reclaiming and revitalising Indigenous cultural and artistic practice in the context of ongoing settler colonialism.
Activities include working with traditional technologies, and performative practices in whole class, small group and one to one activities. Following their immersive cultural experience, students will create a project brief utilising techniques, skills and materials shared throughout the intensive, and adapted into a reflective response to knowledges gained.
This subject has a fieldwork component. Students will undertake a 5 day visit to a location in Victoria to undertake creative practice learning activities on Country.
This subject will incur costs in addition to tuition fees.
These costs include:
- Transport Return V-Line ticket. Approximately $25 – $30 depending on location, student concession.
- Accommodation, food, materials, and transport during intensive. Approximately $450 – $500.
*Additional costs are subject to change.
This subject is developed and lead by Indigenous scholarship, pedagogies and knowledges in creative and cultural practices.
The subject is co-taught with First Nations people.
- Art and Indigenous Voice 12.5 pts
This subject is designed to give students a solid basis from which to start engaging with Aboriginal and Torres Strait Islander creative and cultural practices, with a focus on connection to country and place. Students will learn from a diversity of guest lecturers, including Indigenous elders, visual artists, theatre makers and activists.
By engaging with First Nations perspectives, knowledges and artistic and cultural practices, students will reflect on their positionality in the context of the historical and contemporary impacts of colonisation, in particular in Victoria and the south-east of Australia.
This subject is developed and lead by Indigenous scholarship, pedagogies and knowledges in creative and cultural practices.The subject is taught by First Nations people.
- Dancing the Dance 1 12.5 pts
Dancing the Dance 1 offers students with little or no background in dance an introduction to the fundamentals dance techniques and their use in the creation of choreography.
Each weekly seminar/workshop will start with a warm up in a particular technique (contemporary dance, hip hop, flamenco or ballet for example) and progress to problem-solving and choreographic tools to explore ways of making dances.
The subject develops an insight into the roles of dancer and choreographer and the use of physical language as a means of expression through the exploration of dance techniques, approaches to dance-making, choreographic tools, rehearsal techniques, dance performance and presentation.
- The Wellbeing Orchestra 12.5 pts
The Wellbeing Orchestra utilises Tibetan singing bowls and an assortment of allied musical instruments to facilitate mindfulness and meditation. Through sound, breathing, mindfulness, meditation techniques and self reflection, the student will learn to harmonise an unfocussed mind, release from self judgement and find a sense of peace within the busyness of study and work whilst developing an increased sense of personal wellbeing. The experiential nature of teaching and learning in this subject is intended to help students understand knowledge transfer that occurs outside of text based learning modalities particularly through somatic awareness.
- Music Theatre: From Chorus To Ensemble 12.5 pts
This subject is an introduction to musical theatre through both an historical examination of its development and a practical experience of number of the key works of the genre through singing large ensemble songs. The diversity of styles of music theatre music and singing will be identified through learning basic vocal pedagogy, enhanced by the development of critical listening skills and experienced through a representative sample of repertoire, which will be situated in the contexts of both their socio-political and artistic significance. The subject will conclude with a short performance featuring a sample of the repertoire covered.
- The Secret Life of the Body 1 12.5 pts
Ever thought about how we actually see, hear, taste, smell and touch? How do musicians, dancers, artists, athletes, martial artists and yoga practitioners do what they do? And how does this relate to findings and hidden secrets in scientific research about the body and the brain?
In an increasingly global and collaborative world the need to have a knowledge of the whole, the interconnections between disciplines, their languages and approaches, histories and cultural expressions, is essential to understanding 21st century problems and creating practical and innovative solutions.
This subject explores the intricate links and parallels between the arts, science, philosophy, architecture, mysticism, medicine (both western and eastern), law, and economics, through understandings of the human body.
Underpinning The Secret Life of the Body is recognition of the value of interdisciplinarity and the role it plays in understanding critical vocabularies and new areas of research. The focus on the exchange of ideas between students and teachers across the schools and campuses, shapes the range of issues that the human body presents to us, in all the ways that we experience it - intellectually, personally, kineaesthetically and in multi disciplinary forms.
The Secret Life of the Body aims to:
- introduce students to historical representations and interpretations of the body;
- familiarize students with a range of discipline-specific technical and theoretical terms by bringing them into plain English to facilitate communication;
- enrich student's vocabularies and to explore a range of assumptions within disciplines, eg: the "objectivity" of science verses the "subjectivity" of aesthetic judgement;
- provide the ground for new modes of understanding and representation of the body;
- integrate practice with theory through aligning studio/laboratory with lecture/tutorial based learning;
- contribute to and enrich current debate on the human body;
- engage students with culturally diverse practices and customs associated with the body.
- Up Close and Personal with MTC 12.5 pts
Love going to the Theatre? Want to learn more about one of Australia’s flagship Theatre companies?
This subject provides an up close and personal look at the art, craft and business of Melbourne Theatre Company (MTC). Emphasis is placed on you (the audience) and your appreciation of the work of the playwright, director, actor, designer, producer and critic. Upon completion you should be able to demonstrate a vocabulary of theatre terms and recognise the contributions of various theatre artists in an organisation like MTC.
Since no theatre appreciation course is complete without an experience of the live theatrical event, you’ll be provided with tickets to see two productions from the MTC subscription season and the opportunity to attend pre/post show discussions for both works. The only pre-requisite for this subject will be your life experience and a desire to engage with performance. These experiences will be framed as reviewing assignments for a comparative Review (1,500 words), plus some online preshow testing and diary entries.
The subject is taught wholly online in a self-service model, with a requirement to undertake theatre visits and participate in a series of moderated online group discussions. This subject will enhance your knowledge of one of Melbourne’s significant cultural institutions and hopefully enliven the experience of going to the Theatre in Australia’s greatest city.
The cost of attending two MTC shows will be included in the subject cost.
- Games & Playfulness 12.5 pts
Play is fundamental to the human condition. This breadth unit seeks to unpack the nature of games and playfulness within the everyday. By playing, analysing and creating games, the subject unpacks these various elements and encourages students to take a ‘hands on’ approach in reflecting upon the creative and playful aspects of both their everyday life and their chosen discipline. It considers the interactions between play and culture; how playfulness binds communities and how culture determines both the structure and content of play. Though there are some references to the videogame industry, the subject is not simply a valorisation of this history. Rather it looks at the rise, fall and rise again of public playfulness and the ways in which the medium has both industrialised and democratised. The subject aims to encourage student to explore what games can be, rather than what they currently are.
- The Electronic Arts: Vision and Sound 12.5 pts
This subject explores creative work in many fields that use technology as the core of its work. The use of electronics in The Visual Arts, Video, Experimental Film, Music and Sound Art, Theatre, Installations, Advertising, Multimedia and Design are covered from different perspectives and examined through the lens of many disciplines.
We will look at practical applications from historical and contemporary perspectives as well as the theories underpinning these practices. The subject is an overview and presentations of lectures on 20th and 21st century electronic art and the collaborations of inventors, artists, industry conditions and innovators that make it all possible. The subject will involve guest speakers on their work and discipline as well as a wide range of presentations on historical material and the newest developments in electronic and hybrid digital and analogue methods.
Regular practical challenges throughout the semester will reinforce facility with the standard tools of the digital workstations and analogue techniques. Weekly journals will engage writing skills and critical thinking. Students will produce and present original electronic works in collaborative groups.
- Video Games: Remaking Reality 12.5 pts
This subject is a full overview of Video Games. The great games, the history, the techniques, and the future of this developing medium and industry are explored in 12 weeks. Games have developed from simple electronic entertainment in the 70s to an epic cinematic medium that now is larger than the entire film industry and one of the most popular and complex forms of art and virtual reality in the 21st century.
Games have moved past being shoot and kill spectacles and are becoming a form of expression for millions of people and a new medium of social interaction and technological development that is engaging gamers and non-gamers alike.
As virtual reality becomes a greater part of ‘real life’ this course explores the complex network that makes up the video game world and the emerging group of designers and artists who are exploring new possibilities.
To understand the full picture of video games it is impossible to separate the commercial elements from the artistic and the technological from the social and mental. A wide range of disciplines need to be explored and the connections between them as well as looking at the game industry itself and how it is transforming.
Each week will combine the issues that surround games and an overview of the best and most complex games from multi million dollar blockbusters to the new ‘art games’ and independent games that re-invent the concept of a game.
Guest speakers from the game industry and from the arts, sciences and business will share their perspective on the state of the present and new ideas that will shape the future. Tutorials will present new aspects of current and past games and students will discuss their experience with games and present ideas and new finds each week.
- Art and the Botanical 12.5 pts
This practice-based drawing subject focuses on developing skills and techniques in botanical drawing, using drawing and watercolour media. Students will be introduced to specialist botanical drawing techniques, working from live plants and botanical specimens and engaging with the University Cultural Collections (including the University of Melbourne Herbarium (MELU) and the University of Melbourne System Garden).
Lectures and writing tasks that explore the botanical in historic and contemporary visual art will complement the drawing program. By the end of the subject, students should have developed a comprehensive folio of exercises and finished works exploring the botanical in both its living and preserved states, highlighting how artistic practice can be used as a space for exploration and discovery.
Though this subject is designed for students who have little or no drawing experience, it will also suit students who have previously undertaken a visual art Breadth subject or similar.
Students will participate in live online classes, and engage with online content including demonstrations, discussions, virtual tours and lectures. Ongoing feedback will be provided.
- Body Works 12.5 pts
Based in Skinner Releasing Technique supported with fundamental anatomical and neuromuscular patterning information Body Works uses imagery and hands on tactile studies to foster a deeper kinaesthetic experience of movement. Students are guided through an embodiment process toward physical balance and creativity. Suitable for beginners and experienced movers, Skinner Releasing Technique can be beneficial to professional dancers, actors, musicians, artists of all kinds and all people interested in moving with ease. It can enhance any movement style and any activity. Classes include imagery as a powerful tool for transformation. Part of the class involves hands-on partner studies (partner graphics), where you can fell yourself letting go of habitual holding patterns. Connecting your physicality with your imagination, you find an empowered self, much greater than the sum of its parts.
Level 2 subjects
Students wishing to take subjects offered as breadth options on the Parkville campus should seek permission from the Course Coordinator
- Advanced Recording Studio Techniques 12.5 pts
This subject builds on the basics of sound recording presented in The Lap Top Recording Studio. Aspects of sound recording including microphone use, mixing, ensemble/band and solo recording, acoustics, recording set up and editing will be examined.
Advanced Recording Studio Techniques is delivered in a workshop environment and will practically illuminate the fundamental and advanced principals of mixing and recording engineering. The workshop provides the opportunity for problem solving through the completion of short assignments and group discussion of issues related to advanced studio recording. During the subject students will be required to complete individual tasks and engage in whole group discussion.
- Alexander Technique for Performance 12.5 pts
This unit describes the skills and knowledge required to improve postural support, movement and breathing in daily life and more specifically in functionality as artists in their professional practice as singers, musicians, dancers and actors. Whilst the core of the work will centre on continued development of the fundamental principles of Alexander technique that apply to all movement, students will be encouraged to consider unhelpful patterns of movement and tension that diminish their capacity in the practice of their work, and will at times be invited to bring their own practice-based challenges (eg playing music, dancing, improvising, playing an instrument, scene work) to class to be workshopped. The application of the principles to real-world practice will allow students to consider the benefits of improved functionality of their work as emerging artists. The practical work will be supported by reading materials that address the application of Alexander technique to arts’ practice.
- Creating Music For Advertising 12.5 pts
This subject introduces the basics of making music for advertising including, the jingle, sound as persuasion, working to a brief and in a collective, the function of music in advertising and creating music for mass media and multimedia.
Creating music for advertising is delivered in two parts: lecture and workshop.
Lecture is taught in a large group format and will illuminate the fundamental principles of the use of music in advertising. Workshop is a practical class and provides the opportunity for problem solving through the completion of short assignments and group discussion of issues related to creating music for advertising. During the subject students will be required to complete individual tasks and engage in whole group discussion.
- Design and the Moving Image 12.5 pts
Through a five day online intensive, this subject investigates how design can be used to bring greater meaning, depth and emotion to stories told through the medium of film.
We consider how design works by looking at visual language, colour theory, composition and metaphor. The role of the Production Designer will be outlined and the motivating factors behind the decisions they make will be identified. Students will be introduced to the processes designers use to generate ideas and then develop them into detailed design concepts.
This subject will also focus on some of the ways in which these design concepts are realised. You will learn about the various roles within the Art Department as well as the nature of how a Production Designer collaborates with other key creative personnel, including the Director and Cinematographer.
- Free Play New Music Improvisation Ensem 12.5 pts
This subject gives participants the opportunity for an in-depth practical study of musical improvisation techniques by introducing the participant to the marvellous and unique art of improvisation.
This performance-based subject introduces the practice of musical improvisation for those musicians who have had little or no experience in the art of real time creative music-making.
Open to any instrumental or voice performer, this ‘free play ensemble’ will open your journey to a new musical freedom.
- Glee Singing: The Power Of Pop Music 12.5 pts
Glee Singing offers the opportunity for singers and non-singers alike to share the joyous experience of singing as a shared community activity, whilst developing the ability to critically listen to, identify and apply vocal stylistic choices common in pop music. Weekly one-hour lectures will introduce concepts and skills such as basic anatomy and physiology for singing, safe voice usage, song structure and vocal style in pop performance. These principles will then be experienced and explored by students in a practical 90-minute weekly large ensemble singing class. Other lectures will explore issues in contemporary music writing and performance and situate the understanding of pop music within a cultural context. The semester’s work will conclude with a final performance of songs covered throughout the semester.
- Improvisation: Text, Space and Action 12.5 pts
This subject focuses on the exercise and application of improvisation to theatre making processes and performance. The perception and manipulation of space, text and action will form the basis of this digital exploration of the art of generating and creating new work and performance. Areas covered will include spatial, physical and vocal improvisation, writing from autobiographical and other sources including found and original texts, exploring material for performance using different thematic provocations, and composing performance material via digital, audio and video media. Students will learn to work spontaneously and to use this spontaneity in the theatrical context in both solo and group activities. The interface between improvisation skills and their use within other fields of study and your everyday life will be explored.
- Intimate Acts: Inside The 'Fourth Wall' 12.5 pts
The Oxford Dictionary defines the fourth wall as ‘the space which separates a performer…from an audience …a conceptual barrier between any fictional work and its readers or viewers’. In this subject we examine and explore the creation of theatre in which the performer engages in a more intimate relationship with the audience, perhaps through creating a sense of complicity with its audience, through direct address, through theatre moving into intimate physical spaces such as private lounge rooms or through combinations of a number of these elements. In this theatre we challenge the notions of what is real and what is representative. The audience is necessarily invited to take on a more active role than does the observer in fourth wall theatre: to be engaged with being within the performance. Lectures and presentations cover a range of works in areas that may be as diverse as cabaret, burlesque, children’s theatre, site-specific private performance and independent theatre and music theatre. Within practical workshops students will explore elements of performance-making such as space, materials, content and rationale. The major assessment task will give students the choice to critically review theatre within this context, to collaborate on the creation of a concept for an intimate theatre work or to perform a small excerpt of a work in progress. These may incorporate dance, spoken text, music, song, light, sound and physical materials or any combinations of these.
- Introduction to Printmaking Processes 12.5 pts
This subject will introduce students to the unique possibilities inherent in printmaking processes, with a technical focus on monotype and relief techniques. Alongside this workshop focus, students will be introduced to the key historical moments in the evolution of printmaking through an introductory lecture, which encompasses the fundamental technological innovations that have impacted upon printmaking, as well as the major terms of reference that will allow students to engage with printmaking terminology within a workshop environment.
Within the workshop, students will be encouraged to explore their own work and utilise a selection of techniques by engaging with ideas of repetition, difference, and variation. This subject is designed to explore printmaking processes and technology as a vehicle for imaging ideas and image production, as well as to motivate and involve students in analytical thinking about visual perception. It also includes an induction into the Printmaking workshop, with an emphasis on Occupational Health & Safety.
- Music Theatre: Singing Sondheim 12.5 pts
This subject is an exploration of the works and influences of Stephen Sondheim, one of the most extraordinary composer/lyricists of music theatre, delivered through a weekly 2-hour large ensemble singing class and a one-hour lecture. Most popularly known as the lyricist of West Side Story, Sondheim’s work covers an astonishing range of subject matter, exhibiting song-writing craft that has challenged and ultimately contributed to the development of new forms of music theatre. The practical work, delivered in the supportive environment of singing within a large group, will explore the complexity and joy of Sondheim’s music whilst developing skills in safe voice usage and speech quality as a stylistic choice to privilege the lyric in song. Lectures will focus on the Sondheim’s early influences and the influence he has had on artists like Adam Guettel and Jason Robert Brown, as well as developing an understanding of the stylistic variation in both the form and content of Sondheim’s works. The subject will conclude with a short performance featuring a sample of the repertoire covered. No former singing or musical experience is necessary.
- Music Theatre: Singing the Golden Age 12.5 pts
This subject is a practical and theoretical exploration of the development of the modern musical from its beginnings in opera and operetta through to the end of what is commonly termed ‘The Golden Age’. A weekly 2-hour large ensemble singing class will explore the music of the period, focusing on the stylistic traits of ‘legit’ singing in music theatre. A one-hour lecture will consider major shows of the period, analysing their cultural context and performance style and examine the emergence and development of the ‘book musical’ with its integration of libretto, song and dance. Other lectures will explore vocal pedagogy, safe voice usage and develop critical listening skills. The subject will conclude with a short performance featuring a sample of the repertoire covered. No former singing or musical experience is necessary.
- Painting Techniques 12.5 pts
This subject introduces students to the techniques and processes used in contemporary painting. Through project-based experimentation students are guided through a range of different painting techniques and their application in the production of aesthetically and materially developed artworks. This subject aims to create an informed and critical methodology for the use of contemporary painting technology as a vehicle for imaging ideas. It is also concerned with developing skills and a visual language through a range of painting media.
Students will participate in live online classes, and engage with online content including demonstrations and discussions. Ongoing feedback will be provided.
- Puppets as Storytellers 12.5 pts
A puppet allows alternative modes of authorship not easily achieved with live actors. This subject will initially examine the history of puppetry as a story telling language including the methods of construction and operation of various styles of puppet. The outcome of allocated research topics will inform the design and construction of a specific puppet character. Students should then apply this research to the design/making process required to make a puppet. The emphasis will be on the animation of the inanimate through the discovery of a “soul”. The puppet must have a purpose for being “alive” a reason to exist, a world to occupy, and a history of experiences to define the character that emerges
Some materials will be provided as part of a materials levy ($50.00 per student) however students will also need to supply specific materials for the realisation of their individual designed puppet in addition to this fee. Costs will vary depending on materials selected.
- R&B, Soul & Gospel Choir 12.5 pts
This subject provides participants with an opportunity for an in-depth practical study of contemporary a cappella singing techniques.
Classes focus on developing a personal sound and an understanding of the placement of the voice in an ensemble context, as well as the development of improvisation skills and techniques relevant to the repertoire covered. The styles range from contemporary gospel, R&B, soul, free form experimental and Afro-American chants as well as other related vocal styles.
- Samba Band 12.5 pts
This subject provides participants with an opportunity for an in-depth practical study of percussion techniques and repertoire.
This percussion based Samba Band will explore diverse rhythms and instruments that form part of Afro-Brazil musical culture as well as percussive material from other Latin American areas. Some of the styles include Carnival Batucada, Samba Reggae, Afro 6/8 and Bomba.
Classes will cover techniques on a variety of percussion instruments, the role of the various instruments in the ensemble, background and selected improvisation styles. Participants will develop and prepare material, suitable for live (real time) online performance or recording.
- The Art of Game Music 12.5 pts
This subject introduces the basics of creating music for video games. Aspects of the function and crafting of music for game use including, sound and visual interactivity, indeterminacy and the music dramatic narrative will be examined. The Art of Game Music is delivered as a lecture and workshop in a large group format and will illuminate the fundamental principles of music for video games. It is also a practical class forum for the workshop of game music tasks and provides the opportunity for the individual development and showing of work and group discussion of issues related to game music. During the course students will be required to engage in whole group discussion and to present complete and ongoing sound for games.
- The Artist's Toolbox 12.5 pts
Having a “great idea” you want to get off the ground is one thing, being able to effectively describe, promote and manage it, is entirely another. “The Artist's Toolbox” provides aspiring artists, entrepreneurs, and project visionaries of all disciplines, with the management skills required to conceptualise, pitch and manage that “great idea” from concept to delivery.
Students will examine typical Arts Management methodologies and identify how these methods can be applied to the planning and delivery of their “great idea”, including how to describe the project, identifying the “audience”, effectively pitching the idea and confidently demonstrating the ability to deliver a defined outcome.
The subject is delivered in a fully-online format as a series of facilitated workshops including daily student presentations over 6 days, followed by an individually scheduled final pitch presentation.
- The Laptop Recording Studio 12.5 pts
This subject introduces the basics of sound recording on a laptop computer. Aspects of sound recording including microphone use, recording set up, editing and production will be examined.
The Laptop Recording Studio is delivered in two parts: lecture and workshop. Lecture is taught in a large group format and will illuminate the fundamental principles of laptop studio recording. Workshop is a practical class and provides the opportunity for problem solving through the completion of short assignments and group discussion of issues related to laptop studio recording.
During the course students will be required to complete individual tasks and engage in whole group discussion.
- Dancing the Dance 2: Create & Perform 12.5 pts
Dancing the Dance 2 provides students who have been introduced to dance fundamentals in Dancing the Dance 1, or have prior demonstrated dance experience to intermediate level, further insight into the processes and practicalities of professional dance production.
The subject will advance the study of Dancing the Dance 1, in areas such as dance techniques, movement design, choreography, rehearsal and presentation techniques, including the realisation of dance performance ideas with lighting and sound design. It will conclude with a performance presentation of the work developed throughout the intensive.
- Drawing with Anatomy 12.5 pts
This practice-based drawing subject focuses on developing skills and techniques in figurative drawing. It is designed for students who have little or no experience in visual art making. Students will be introduced to specialist figurative drawing techniques through working from both life models and from anatomical specimens within the Harry Brookes Allen Museum of Anatomy and Pathology in the Department of Anatomy and Neuroscience.
Lectures and writing tasks that explore the human figure in historic and contemporary visual art will complement the drawing program. By the end of the subject, students will have developed a comprehensive folio of exercises and finished works exploring the body in both its living and preserved states, highlighting the ways in which artistic practice can be used to examine these conditions.
- Indigenous Art and Changing the Nation 12.5 pts
Embracing the tremendous diversity and strength of Indigenous arts practices with a focus on the south-east of Australia, this fully online subject gives a broad and holistic view of the roles played by First Nations artists and their contribution to the political landscape of Australia.
Utilising Indigenous ways of mapping learning, students will chart their independent journeys through reflection on positionality and structural privilege by engaging with historical and contemporary impacts of colonisation in a non-linear digital inquiry-based approach over six modules. Students will reflect on their learning about First Nations perspectives, knowledges and artistic and cultural practices and the role of cultural reclamation for self-actualisation and resilience.
This subject is developed and lead by Indigenous scholarship, pedagogies and knowledges in creative and cultural practices.
This subject is taught by First Nations people.
- Street Art 12.5 pts
From illegally spray-painted stencils to secret exhibitions in abandoned warehouses to exclusive multi-million dollar art fairs, this subject explores the rise of street art in the contemporary city.
The subject examines the diversity of artists, materials and political impulses that drive street art and graffiti and its shift from an illicit subculture to a mainstream practice. Using examples from Melbourne and other key cities such as New York, Rome and Berlin, the subject investigates how the meaning and impact of street art derive from spatial and social contexts and how street art can provide new ways of understanding a city, as well as broader debates about art, public space and urban development.
Students undertaking this subject will develop skills in identifying, mapping and designing street art in Melbourne’s laneways.
- The Business of Music 12.5 pts
This subject introduces the business practices of the music industry. Aspects of copyright, marketing, law, management, contracts, sales, distribution, ownership, and merchandising will be examined in relation to areas such as touring, recording deals, digital streaming, live performance, music placement in film, TV, sport and advertising, video clips and video games. This subject is delivered as a lecture featuring high-level music industry guests illuminating the fundamentals of the music industry. Each lecture will be assessed by weekly on-line quizzes and students will select one topic for specialisation for the final assignment.
- Under Camera Animation 12.5 pts
In this subject each student will make a film using the “under camera animation” technique. This animation technique involves the creation of an animation through frame-by-frame imagery, photographing each frame with a tablet and then combining these photographs into an animated film. The potential processes and materials that can be used to create these animations are broad, and may include drawing, erasure, paper cut-outs, found objects, clay, sand, or paint.
Over the course of the subject students will be introduced to various techniques, materials and skills to create under camera animations. The craft and structure of animation will be considered, as will contemporary and historical under camera techniques, films and film-makers. Students will then apply these understandings and skills in order to develop and create their own “under camera” animated film.
- Art and the Botanical 12.5 pts
This practice-based drawing subject focuses on developing skills and techniques in botanical drawing, using drawing and watercolour media. Students will be introduced to specialist botanical drawing techniques, working from live plants and botanical specimens and engaging with the University Cultural Collections (including the University of Melbourne Herbarium (MELU) and the University of Melbourne System Garden).
Lectures and writing tasks that explore the botanical in historic and contemporary visual art will complement the drawing program. By the end of the subject, students should have developed a comprehensive folio of exercises and finished works exploring the botanical in both its living and preserved states, highlighting how artistic practice can be used as a space for exploration and discovery.
Though this subject is designed for students who have little or no drawing experience, it will also suit students who have previously undertaken a visual art Breadth subject or similar.
Students will participate in live online classes, and engage with online content including demonstrations, discussions, virtual tours and lectures. Ongoing feedback will be provided.
- Introduction to Screenprinting 12.5 pts
This subject will introduce students to the unique possibilities inherent in printmaking techniques, with a technical focus on screenprinting processes. As well as focusing on the development and application of screenprinting skills and techniques, students will be introduced to historical and contemporary contexts for screenprinting practice.
Within the workshop, students will be encouraged to explore their own work and utilise a selection of techniques by engaging with ideas of repetition, difference, and variation. This subject is designed to explore fundamental screenprinting processes as a vehicle for imaging ideas and for image production, as well as to motivate and involve students in analytical thinking about visual perception. It also includes an induction into the Screenprinting workshop, with an emphasis on Occupational Health & Safety.
Though this subject is designed for students who have little or no previous screenprinting experience, it will also suit students who have previously undertaken a visual art Breadth subject or similar.
- Body Works 12.5 pts
Based in Skinner Releasing Technique supported with fundamental anatomical and neuromuscular patterning information Body Works uses imagery and hands on tactile studies to foster a deeper kinaesthetic experience of movement. Students are guided through an embodiment process toward physical balance and creativity. Suitable for beginners and experienced movers, Skinner Releasing Technique can be beneficial to professional dancers, actors, musicians, artists of all kinds and all people interested in moving with ease. It can enhance any movement style and any activity. Classes include imagery as a powerful tool for transformation. Part of the class involves hands-on partner studies (partner graphics), where you can fell yourself letting go of habitual holding patterns. Connecting your physicality with your imagination, you find an empowered self, much greater than the sum of its parts.
- Bollywood: a cross-disciplinary study 12.5 pts
Indian commercial cinema, affectionately if ignorantly called 'Bollywood' by the West, typically produces extraordinary spectacles of colour, music and dance, whether telling stories of comedy or drama. This subject explores Bollywood film and dance through a blended learning model, with contact hours comprising viewing of films and online lectures with embodied learning through practical rehearsal and performance of Bollywood style dance pieces. Lectures will analyse the ‘rasas’ (or rules) that guide the storytelling in film, and their basis on nine key emotional states. Students will combine this critical understanding with their experience of learning Bollywood dance to undertake a practical creative task. Film screenings will be provided in a cinema and students are strongly advised to attend these to experience them as a community, as is traditional, though they may choose to view them in their own time. The subject objectives are two-fold: to learn about the world’s largest film industry, ‘Bollywood’, through an in-depth study of some of its outstanding examples and to explore and understand the efficacy and inter-relatedness of different ways of learning (critical/analytical, creative practice, embodied knowledge and critical self-reflection).
Level 3 subjects
Students wishing to take subjects offered as breadth options on the Parkville campus should seek permission from the Course Coordinator
- Acting for Camera 12.5 pts
This subject is an intensive introduction to the art of screen acting. In this subject, you will be introduced to a series of practical exercises that allow participants to focus on creating effective on-screen performances, with a focus on the screen test or audition process.
Students will experiment with ‘intention’ through prescribed and self-selected scenes and develop skills in embodying character and working with physical and emotional fluency. Practical insight into dealing with the pressure of the camera’s gaze and learning to work objectively with one’s self image is given. Exercises will focus on the analysis of classic scenes from theatre, film and television.
The subject will provide aspiring actors, directors, cinematographers, writers and artists a practical understanding of the relationship between the body and its performance for camera.
- Hashtag Cyberstar 12.5 pts
Cyberstar is the subject that guides the student to create, host, and promote the student’s artistic practice online. In #Cyberstar the student aims to build a complete online portfolio. The subject covers contemporary web design techniques, engages with design to build context around the work, covers methods for integrating social media into online portfolios, and explores techniques for preparing and presenting physical or performative work in an online environment.
By the end of the intensive the student should have a complete, live, online portfolio and the skills to begin their web presence.
Students learn to conceptualise and plan the structure and content of an online portfolio website, with an aim towards building meaningful context around their work and a consistent visual identity for their online portfolio website. The plan should demonstrate how the website will best suit the creative practice of the student, and integrate social media for promotional purposes.
- The Music Producer: From Brass to Beats 12.5 pts
This subject examines music production and the role of the music producer. It surveys the development of music production from early multi-track techniques to contemporary use of beats, loops and samples. Aspects of the function and crafting of sound elements will be examined in the context of enhancing or changing the intent of an existing song or piece of music. The subject is delivered in large group seminar format and will illuminate the fundamental principles of music production. It also provides the opportunity for group discussion of issues related to music production.
- Understanding Masks 12.5 pts
What is a “mask”?
Students will endeavour to answer this question by exploring the history, cultural and performative function of mask in a wide variety of social contexts. This research will be supplemented with practical studio sessions in mask design and making, processes and materials. Students will then articulate this learning by designing and making a “mask” for a defined social or performative purpose.
Some materials will be provided as part of a materials levy ($50.00 per student) however students will also need to supply specific materials for the realisation of their individual designed mask in addition to this fee. Costs will vary depending on materials selected.
- Music Theatre: Singing Rock Musicals 12.5 pts
In 1968 the first rock major musical Hair caused a sensation and spawned a new genre. A weekly 2-hour large ensemble singing class will explore the music of significant contemporary rock musicals, using music from a handful of the genre’s best examples to develop the capacity to identify and experience in practice the stylistic traits of contemporary voice. A one-hour lecture will consider major shows of contemporary music theatre, from mega-musicals like Les Miserables and The Lion King, to juke-box musicals like Jersey Boys and Hairspray and off-Broadway hits like Rent and Next to Normal, analysing their cultural context and performance style. Consideration will be given to the changing form of music theatre over its history and potential developments into the future. Other lectures will explore vocal pedagogy, safe voice usage and develop critical listening skills. The subject will conclude with a short performance featuring a sample of the repertoire covered. No former singing or musical experience is necessary.